AMD Radeon R7 240 vs AMD Radeon R7 260X
Processeur graphique
| Nom du GPU | Oland | Bonaire |
|---|---|---|
| GPU variant | Oland LE | Bonaire XTX (215-0839097) |
| Architecture | GCN 1.0 | GCN 2.0 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 28 nm |
| Transistors | 950 million | 2,080 million |
| Taille des matrices | 77 mm² | 160 mm² |
Carte graphique
| Date de publication | Oct 8th, 2013 | Oct 8th, 2013 |
|---|---|---|
| Génération | Volcanic Islands | Volcanic Islands |
| Production | End-of-life | End-of-life |
| Prix de lancement | 69 USD | 139 USD |
| Bus interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
| Critiques | 5 in our database | 29 in our database |
| Prédécesseur | Sea Islands | Sea Islands |
| Successeur | Pirate Islands | Pirate Islands |
Vitesse clock
| Base clock | 650 MHz | — |
|---|---|---|
| Boost clock | 700 MHz | — |
| Mémoire clock | 1150 MHz 4.6 Gbps effective | 1625 MHz 6.5 Gbps effective |
| GPU clock | — | 1100 MHz |
Mémoire
| Taille de la mémoire | 2 GB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 128 bit | 128 bit |
| Bande passante | 73.60 GB/s | 104.0 GB/s |
Render Config
| Shading units | 320 | 896 |
|---|---|---|
| TMUs | 20 | 56 |
| ROPs | 8 | 16 |
| Compute units | 5 | 14 |
| Cache L1 | 16 KB (per CU) | 16 KB (per CU) |
| Cache L2 | 256 KB | 256 KB |
Performance théorique
| Taux de pixel | 5.600 GPixel/s | 17.60 GPixel/s |
|---|---|---|
| Taux de texture | 14.00 GTexel/s | 61.60 GTexel/s |
| FP32 (float) performance | 448.0 GFLOPS | 1.971 TFLOPS |
| FP64 (double) performance | 28.00 GFLOPS (1:16) | 123.2 GFLOPS (1:16) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 168 mm 6.6 inches | 170 mm 6.7 inches |
| TDP | 30 W | 115 W |
| Suggestions pour le PSU | 200 W | 300 W |
| Sorties | 1x DVI1x HDMI1x VGA | 2x DVI1x HDMI1x DisplayPort |
| Connecteurs de puissance | None | 1x 6-pin |
| Board number | C552, C577 | C582 |
Caractéristiques graphiques
| DirectX | 12 (11_1) | 12 (12_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 2.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 5.1 | 6.3 |