AMD Radeon HD 6470M vs NVIDIA GeForce2 MX + nForce 220
Processeur graphique
| Nom du GPU | Seymour | Crush11 |
|---|---|---|
| GPU variant | Seymour XT (216-0810084) | — |
| Architecture | TeraScale 2 | Celsius |
| Fonderie | TSMC | — |
| Taille du processus | 40 nm | 180 nm |
| Transistors | 370 million | 20 million |
| Taille des matrices | 67 mm² | 65 mm² |
Graphiques mobiles
| Date de publication | Jan 4th, 2011 | — |
|---|---|---|
| Génération | Vancouver (HD 6400M) | — |
| Production | End-of-life | — |
| Bus interface | PCIe 2.0 x16 | — |
| Prédécesseur | Manhattan | — |
| Successeur | London | — |
Vitesse clock
| GPU clock | 700 MHz | 175 MHz |
|---|---|---|
| Mémoire clock | 800 MHz 1600 Mbps effective | System Shared |
Mémoire
| Taille de la mémoire | 512 MB | System Shared |
|---|---|---|
| Type de mémoire | DDR3 | System Shared |
| Bus mémoire | 64 bit | System Shared |
| Bande passante | 12.80 GB/s | System Dependent |
Render Config
| Shading units | 160 | — |
|---|---|---|
| TMUs | 8 | 4 |
| ROPs | 4 | 2 |
| Compute units | 2 | — |
| Cache L1 | 8 KB (per CU) | — |
| Cache L2 | 128 KB | — |
| Pixel shaders | — | 2 |
| Vertex shaders | — | 0 |
Performance théorique
| Taux de pixel | 2.800 GPixel/s | 350.0 MPixel/s |
|---|---|---|
| Taux de texture | 5.600 GTexel/s | 700.0 MTexel/s |
| FP32 (float) performance | 224.0 GFLOPS | — |
Board Design
| TDP | 25 W | unknown |
|---|---|---|
| Sorties | No outputs | No outputs |
| Taille Slot | — | IGP |
Caractéristiques graphiques
| DirectX | 11.2 (11_0) | 7.0 |
|---|---|---|
| OpenGL | 4.4 | 1.2 |
| OpenCL | 1.2 | — |
| Vulkan | — | — |
| Shader model | 5.0 | — |
| Pixel shader | — | — |
| Vertex shader | — | — |
AUTRES CARACTÉRISTIQUES
Carte graphique intégré
| Date de publication | — | Jun 4th, 2001 |
|---|---|---|
| Génération | — | GeForce 2 MX IGP |
| Production | — | End-of-life |
| Bus interface | — | AGP 4x |
| Successeur | — | GeForce 4 MX IGP |