AMD Radeon HD 6320 IGP vs NVIDIA GeForce2 MX + nForce 220
Processeur graphique
| Nom du GPU | Loveland | Crush11 |
|---|---|---|
| Architecture | TeraScale 2 | Celsius |
| Fonderie | TSMC | — |
| Taille du processus | 40 nm | 180 nm |
| Transistors | 450 million | 20 million |
| Taille des matrices | 75 mm² | 65 mm² |
Carte graphique intégré
| Date de publication | Aug 15th, 2011 | Jun 4th, 2001 |
|---|---|---|
| Génération | Wrestler (HD 6000 Mobile) | GeForce 2 MX IGP |
| Production | End-of-life | End-of-life |
| Bus interface | IGP | AGP 4x |
| Prédécesseur | Radeon IGP | — |
| Successeur | Trinity | GeForce 4 MX IGP |
Vitesse clock
| GPU clock | 508 MHz | 175 MHz |
|---|---|---|
| Mémoire clock | System Shared | System Shared |
Mémoire
| Taille de la mémoire | System Shared | System Shared |
|---|---|---|
| Type de mémoire | System Shared | System Shared |
| Bus mémoire | System Shared | System Shared |
| Bande passante | System Dependent | System Dependent |
Render Config
| Shading units | 80 | — |
|---|---|---|
| TMUs | 8 | 4 |
| ROPs | 4 | 2 |
| Compute units | 2 | — |
| Pixel shaders | — | 2 |
| Vertex shaders | — | 0 |
Performance théorique
| Taux de pixel | 2.032 GPixel/s | 350.0 MPixel/s |
|---|---|---|
| Taux de texture | 4.064 GTexel/s | 700.0 MTexel/s |
| FP32 (float) performance | 81.28 GFLOPS | — |
Board Design
| Taille Slot | IGP | IGP |
|---|---|---|
| TDP | 18 W | unknown |
| Sorties | No outputs | No outputs |
Caractéristiques graphiques
| DirectX | 11.2 (11_0) | 7.0 |
|---|---|---|
| OpenGL | 4.4 | 1.2 |
| OpenCL | 1.2 | — |
| Vulkan | — | — |
| Shader model | 5.0 | — |
| Pixel shader | — | — |
| Vertex shader | — | — |