NVIDIA GeForce 930M vs NVIDIA GeForce4 Ti 4800

Table of Contents

Graphics Processor

GPU model GM108 NV28
GPU variant N16S-GM NV28M A1
Architecture Maxwell Kelvin
Foundry TSMC TSMC
Manufacturing process 28 nm 150 nm
Number of transistors unknown 36 million
Die size unknown 101 mm²

Mobile graphics

Release date Mar 13th, 2015
Generation GeForce 900M
Production End-of-life
Interface PCIe 3.0 x8
Predecessor GeForce 800M
Successor GeForce 10 Mobile

Clocks

Base clock 928 MHz
Boost clock 941 MHz
Memory clock 900 MHz 1800 Mbps effective 325 MHz 650 Mbps effective
GPU clock 300 MHz

Memory Configuration

Memory size 2 GB 128 MB
Memory type DDR3 DDR
Memory bus width 64 bit 128 bit
Bandwidth 14.40 GB/s 10.40 GB/s

Render Configuration

Shading units 384
TMUs 24 8
ROPs 8 4
SMM count 3
Cache L1 64 KB (per SMM)
Cache L2 1024 KB
Pixel shaders 4
Vertex shaders 2

Performance

Pixel rate 7.528 GPixel/s 1.200 GPixel/s
Texture rate 22.58 GTexel/s 2.400 GTexel/s
FP32 (float) performance 722.7 GFLOPS
FP64 (double) performance 22.58 GFLOPS (1:32)
Vertex rate 150.0 MVertices/s

Dimensions & Outputs

Slot width IGP Single-slot
TDP 33 W unknown
Outputs No outputs 1x DVI1x VGA1x S-Video
Power connectors None None
Length 216 mm 8.5 inches
Suggested PSU 200 W

API Support & Features

DirectX 12 (11_0) 8.1
OpenGL 4.6 1.5
OpenCL 3.0
Vulkan 1.1
CUDA 5.0
Shader model 5.1
Pixel shader 1.3
Vertex shader 1.1

Other Features

Graphics Card

Release date Mar 15th, 2003
Generation GeForce 4 Ti
Production End-of-life
Interface AGP 8x
Predecessor GeForce 4 MX
Successor GeForce FX

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