NVIDIA GeForce 930M vs NVIDIA GeForce4 Ti 4800
Graphics Processor
| GPU model | GM108 | NV28 |
|---|---|---|
| GPU variant | N16S-GM | NV28M A1 |
| Architecture | Maxwell | Kelvin |
| Foundry | TSMC | TSMC |
| Manufacturing process | 28 nm | 150 nm |
| Number of transistors | unknown | 36 million |
| Die size | unknown | 101 mm² |
Mobile graphics
| Release date | Mar 13th, 2015 | — |
|---|---|---|
| Generation | GeForce 900M | — |
| Production | End-of-life | — |
| Interface | PCIe 3.0 x8 | — |
| Predecessor | GeForce 800M | — |
| Successor | GeForce 10 Mobile | — |
Clocks
| Base clock | 928 MHz | — |
|---|---|---|
| Boost clock | 941 MHz | — |
| Memory clock | 900 MHz 1800 Mbps effective | 325 MHz 650 Mbps effective |
| GPU clock | — | 300 MHz |
Memory Configuration
| Memory size | 2 GB | 128 MB |
|---|---|---|
| Memory type | DDR3 | DDR |
| Memory bus width | 64 bit | 128 bit |
| Bandwidth | 14.40 GB/s | 10.40 GB/s |
Render Configuration
| Shading units | 384 | — |
|---|---|---|
| TMUs | 24 | 8 |
| ROPs | 8 | 4 |
| SMM count | 3 | — |
| Cache L1 | 64 KB (per SMM) | — |
| Cache L2 | 1024 KB | — |
| Pixel shaders | — | 4 |
| Vertex shaders | — | 2 |
Performance
| Pixel rate | 7.528 GPixel/s | 1.200 GPixel/s |
|---|---|---|
| Texture rate | 22.58 GTexel/s | 2.400 GTexel/s |
| FP32 (float) performance | 722.7 GFLOPS | — |
| FP64 (double) performance | 22.58 GFLOPS (1:32) | — |
| Vertex rate | — | 150.0 MVertices/s |
Dimensions & Outputs
| Slot width | IGP | Single-slot |
|---|---|---|
| TDP | 33 W | unknown |
| Outputs | No outputs | 1x DVI1x VGA1x S-Video |
| Power connectors | None | None |
| Length | — | 216 mm 8.5 inches |
| Suggested PSU | — | 200 W |
API Support & Features
| DirectX | 12 (11_0) | 8.1 |
|---|---|---|
| OpenGL | 4.6 | 1.5 |
| OpenCL | 3.0 | — |
| Vulkan | 1.1 | — |
| CUDA | 5.0 | — |
| Shader model | 5.1 | — |
| Pixel shader | — | 1.3 |
| Vertex shader | — | 1.1 |
Other Features
Graphics Card
| Release date | — | Mar 15th, 2003 |
|---|---|---|
| Generation | — | GeForce 4 Ti |
| Production | — | End-of-life |
| Interface | — | AGP 8x |
| Predecessor | — | GeForce 4 MX |
| Successor | — | GeForce FX |