게임 디테일
This game serves as a demonstration of a new approach to 2D fighting game development. All distracting elements were stripped away, creating a single dimension of play that forces players to rely on their fight mechanics and read the opponents' movements rather than mash buttons.
- 개발자들
- Steven Silverstein
- 발행자들
- Steven Silverstein
- 지원 웹사이트
- [email protected]
- 지원 웹사이트
- store.steampowered.com