ゲームの詳細
This game serves as a demonstration of a new approach to 2D fighting game development. All distracting elements were stripped away, creating a single dimension of play that forces players to rely on their fight mechanics and read the opponents' movements rather than mash buttons.
- 開発者
- Steven Silverstein
- 出版 社
- Steven Silverstein
- サポートサイト
- [email protected]
- サポートサイト
- store.steampowered.com