NVIDIA GeForce RTX 3080 Ti Mobile vs NVIDIA Quadro P5200 Mobile
Graphics Processor
| GPU model | GA103 | GP104 |
|---|---|---|
| GPU variant | GA103S | — |
| Architecture | Ampere | Pascal |
| Foundry | Samsung | TSMC |
| Manufacturing process | 8 nm | 16 nm |
| Number of transistors | unknown | 7,200 million |
| Die size | unknown | 314 mm² |
Mobile graphics
| Release date | 2022 | Feb 21st, 2018 |
|---|---|---|
| gpu.details.availability | — | — |
| Generation | GeForce 30 Mobile | Quadro Mobile (Px200) |
| Predecessor | GeForce 20 Mobile | — |
| Production | Unreleased | End-of-life |
| Interface | PCIe 4.0 x16 | MXM-B (3.0) |
Clocks
| Base clock | 975 MHz | 1557 MHz |
|---|---|---|
| Boost clock | 1395 MHz | 1747 MHz |
| Memory clock | 2000 MHz 16 Gbps effective | 1804 MHz 7.2 Gbps effective |
Memory Configuration
| Memory size | 16 GB | 16 GB |
|---|---|---|
| Memory type | GDDR6 | GDDR5 |
| Memory bus width | 256 bit | 256 bit |
| Bandwidth | 512.0 GB/s | 230.9 GB/s |
Render Configuration
| Shading units | 7424 | 2560 |
|---|---|---|
| TMUs | 232 | 160 |
| ROPs | 96 | 64 |
| SM count | 58 | 20 |
| Tensor cores | 232 | — |
| RT cores | 58 | — |
| Cache L1 | 128 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 4 MB | 2 MB |
Performance
| Pixel rate | 133.9 GPixel/s | 111.8 GPixel/s |
|---|---|---|
| Texture rate | 323.6 GTexel/s | 279.5 GTexel/s |
| FP16 (half) performance | 20.71 TFLOPS (1:1) | 139.8 GFLOPS (1:64) |
| FP32 (float) performance | 20.71 TFLOPS | 8.945 TFLOPS |
| FP64 (double) performance | 323.6 GFLOPS (1:64) | 279.5 GFLOPS (1:32) |
Dimensions & Outputs
| TDP | 175 W | 100 W |
|---|---|---|
| Outputs | No outputs | No outputs |
| Power connectors | None | None |
| Slot width | — | MXM Module |
API Support & Features
| DirectX | 12 Ultimate (12_2) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 8.6 | 6.1 |
| Shader model | 6.5 | 6.4 |