NVIDIA GeForce RTX 2060 12 GB vs NVIDIA Quadro4 100 NVS PCI
Graphics Processor
| GPU model | TU106 | NV17 |
|---|---|---|
| GPU variant | TU106-300-KA-A1 | — |
| Architecture | Turing | Celsius |
| Foundry | TSMC | TSMC |
| Manufacturing process | 12 nm | 150 nm |
| Number of transistors | 10,800 million | 29 million |
| Die size | 445 mm² | 65 mm² |
Graphics Card
| Release date | Dec 7th, 2021 | Dec 22nd, 2003 |
|---|---|---|
| Generation | GeForce 20 | Quadro4 NVS |
| Predecessor | GeForce 10 | — |
| Successor | GeForce 30 | — |
| Production | Active | End-of-life |
| Interface | PCIe 3.0 x16 | PCI |
| Reviews | 86 in our database | 26 in our database |
Clocks
| Base clock | 1470 MHz | — |
|---|---|---|
| Boost clock | 1650 MHz | — |
| Memory clock | 1750 MHz 14 Gbps effective | 166 MHz 332 Mbps effective |
| GPU clock | — | 250 MHz |
Memory Configuration
| Memory size | 12 GB | 64 MB |
|---|---|---|
| Memory type | GDDR6 | DDR |
| Memory bus width | 192 bit | 128 bit |
| Bandwidth | 336.0 GB/s | 5.312 GB/s |
Render Configuration
| Shading units | 2176 | — |
|---|---|---|
| TMUs | 136 | 4 |
| ROPs | 48 | 2 |
| SM count | 34 | — |
| Tensor cores | 272 | — |
| RT cores | 34 | — |
| Cache L1 | 64 KB (per SM) | — |
| Cache L2 | 3 MB | — |
| Pixel shaders | — | 2 |
| Vertex shaders | — | 0 |
Performance
| Pixel rate | 79.20 GPixel/s | 500.0 MPixel/s |
|---|---|---|
| Texture rate | 224.4 GTexel/s | 1.000 GTexel/s |
| FP16 (half) performance | 14.36 TFLOPS (2:1) | — |
| FP32 (float) performance | 7.181 TFLOPS | — |
| FP64 (double) performance | 224.4 GFLOPS (1:32) | — |
Dimensions & Outputs
| Slot width | Dual-slot | Single-slot |
|---|---|---|
| Length | 229 mm 9 inches | 168 mm 6.6 inches |
| Width | 113 mm 4.4 inches | — |
| Height | 35 mm 1.4 inches | — |
| TDP | 184 W | 10 W |
| Suggested PSU | 450 W | 200 W |
| Outputs | 1x DVI1x HDMI2x DisplayPort1x USB Type-C | 1x DVI1x VGA1x S-Video |
| Power connectors | 1x 8-pin | None |
API Support & Features
| DirectX | 12 Ultimate (12_2) | 7.0 |
|---|---|---|
| OpenGL | 4.6 | 1.5 |
| OpenCL | 3.0 | — |
| Vulkan | 1.2 | — |
| CUDA | 7.5 | — |
| Shader model | 6.6 | — |
| Pixel shader | — | 1.1 |
| Vertex shader | — | 1.1 |