NVIDIA GeForce PCX 5300 vs NVIDIA Quadro FX 500
Graphics Processor
| GPU model | NV37 | NV34 |
|---|---|---|
| Architecture | Rankine | Rankine |
| Foundry | TSMC | TSMC |
| Manufacturing process | 150 nm | 150 nm |
| Number of transistors | 45 million | 45 million |
| Die size | 91 mm² | 124 mm² |
| GPU variant | — | NV34 GL |
Graphics Card
| Release date | Feb 17th, 2004 | May 21st, 2003 |
|---|---|---|
| Generation | GeForce PCX | Quadro FX |
| Production | End-of-life | End-of-life |
| Interface | PCIe 1.0 x16 | AGP 8x |
| Predecessor | GeForce 4 Ti | — |
| Successor | GeForce 6 PCIe | — |
| Reviews | — | 26 in our database |
Clocks
| GPU clock | 250 MHz | 270 MHz |
|---|---|---|
| Memory clock | 200 MHz 400 Mbps effective | 240 MHz 480 Mbps effective |
Memory Configuration
| Memory size | 128 MB | 128 MB |
|---|---|---|
| Memory type | DDR | DDR |
| Memory bus width | 128 bit | 128 bit |
| Bandwidth | 6.400 GB/s | 7.680 GB/s |
Render Configuration
| Pixel shaders | 4 | 4 |
|---|---|---|
| Vertex shaders | 2 | 2 |
| TMUs | 4 | 4 |
| ROPs | 4 | 4 |
Performance
| Pixel rate | 1.000 GPixel/s | 1.080 GPixel/s |
|---|---|---|
| Vertex rate | 125.0 MVertices/s | 135.0 MVertices/s |
| Texture rate | 1.000 GTexel/s | 1.080 GTexel/s |
Dimensions & Outputs
| Slot width | Single-slot | Single-slot |
|---|---|---|
| TDP | unknown | unknown |
| Suggested PSU | 200 W | 200 W |
| Outputs | 1x DVI1x VGA1x S-Video | 1x DVI1x VGA |
| Power connectors | None | None |
| Length | — | 152 mm 6 inches |
| Width | — | 111 mm 4.4 inches |
API Support & Features
| DirectX | 9.0a | 9.0a |
|---|---|---|
| OpenGL | 1.5 (2.1) | 1.5 |
| OpenCL | — | — |
| Vulkan | — | — |
| Pixel shader | 2.0a | 2.0a |
| Vertex shader | 2.0a | 2.0a |