NVIDIA GeForce GTX 650 Ti OEM vs NVIDIA Tesla P100 PCIe 16 GB
Graphics Processor
| GPU model | GK106 | GP100 |
|---|---|---|
| Architecture | Kepler | Pascal |
| Foundry | TSMC | TSMC |
| Manufacturing process | 28 nm | 16 nm |
| Number of transistors | 2,540 million | 15,300 million |
| Die size | 221 mm² | 610 mm² |
| GPU variant | — | GP100-893-A1 |
Graphics Card
| Release date | Mar 31st, 2013 | Jun 20th, 2016 |
|---|---|---|
| Generation | GeForce 600 | Tesla |
| Production | End-of-life | End-of-life |
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Reviews | 62 in our database | — |
| Predecessor | GeForce 500 | — |
| Successor | GeForce 700 | — |
| Launch price | — | 5,699 USD |
Clocks
| GPU clock | 928 MHz | — |
|---|---|---|
| Memory clock | 1350 MHz 5.4 Gbps effective | 715 MHz 1430 Mbps effective |
| Base clock | — | 1190 MHz |
| Boost clock | — | 1329 MHz |
Memory Configuration
| Memory size | 2 GB | 16 GB |
|---|---|---|
| Memory type | GDDR5 | HBM2 |
| Memory bus width | 128 bit | 4096 bit |
| Bandwidth | 86.40 GB/s | 732.2 GB/s |
Render Configuration
| Shading units | 768 | 3584 |
|---|---|---|
| TMUs | 64 | 224 |
| ROPs | 16 | 96 |
| SMX count | 4 | — |
| Cache L1 | 16 KB (per SMX) | 24 KB (per SM) |
| Cache L2 | 256 KB | 4 MB |
| SM count | — | 56 |
Performance
| Pixel rate | 14.85 GPixel/s | 127.6 GPixel/s |
|---|---|---|
| Texture rate | 59.39 GTexel/s | 297.7 GTexel/s |
| FP32 (float) performance | 1,425 GFLOPS | 9.526 TFLOPS |
| FP64 (double) performance | 59.39 GFLOPS (1:24) | 4.763 TFLOPS (1:2) |
| FP16 (half) performance | — | 19.05 TFLOPS (2:1) |
Dimensions & Outputs
| Slot width | Single-slot | Dual-slot |
|---|---|---|
| Length | 145 mm 5.7 inches | 267 mm 10.5 inches |
| TDP | 110 W | 250 W |
| Suggested PSU | 300 W | 600 W |
| Outputs | 2x DVI1x mini-HDMI | No outputs |
| Power connectors | 1x 6-pin | 1x 8-pin |
| Board number | P2030 | — |
API Support & Features
| DirectX | 12 (11_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.1 | 1.2 |
| CUDA | 3.0 | 6.0 |
| Shader model | 5.1 | 6.4 |