NVIDIA GeForce GTX 560 vs NVIDIA GeForce RTX 3050 4 GB
Graphics Processor
| GPU model | GF114 | GA106 |
|---|---|---|
| GPU variant | GF114-325-A1 | GA106-140-A1 |
| Architecture | Fermi 2.0 | Ampere |
| Foundry | TSMC | Samsung |
| Manufacturing process | 40 nm | 8 nm |
| Number of transistors | 1,950 million | 13,250 million |
| Die size | 332 mm² | 276 mm² |
Graphics Card
| Release date | May 17th, 2011 | 2022 |
|---|---|---|
| Generation | GeForce 500 | GeForce 30 |
| Production | End-of-life | Unreleased |
| Launch price | 199 USD | — |
| Interface | PCIe 2.0 x16 | PCIe 4.0 x16 |
| Reviews | 48 in our database | — |
| Predecessor | GeForce 400 | GeForce 20 |
| Successor | GeForce 600 | — |
| gpu.details.availability | — | 2022 |
Clocks
| GPU clock | 810 MHz | — |
|---|---|---|
| Shader clock | 1620 MHz | — |
| Memory clock | 1000 MHz 4 Gbps effective | 1750 MHz 14 Gbps effective |
| Base clock | — | 1545 MHz |
| Boost clock | — | 1740 MHz |
Memory Configuration
| Memory size | 1024 MB | 4 GB |
|---|---|---|
| Memory type | GDDR5 | GDDR6 |
| Memory bus width | 256 bit | 128 bit |
| Bandwidth | 128.0 GB/s | 224.0 GB/s |
Render Configuration
| Shading units | 336 | 2304 |
|---|---|---|
| TMUs | 56 | 72 |
| ROPs | 32 | 40 |
| SM count | 7 | 18 |
| Cache L1 | 64 KB (per SM) | 128 KB (per SM) |
| Cache L2 | 512 KB | 2 MB |
| Tensor cores | — | 72 |
| RT cores | — | 18 |
Performance
| Pixel rate | 11.34 GPixel/s | 69.60 GPixel/s |
|---|---|---|
| Texture rate | 45.36 GTexel/s | 125.3 GTexel/s |
| FP32 (float) performance | 1,089 GFLOPS | 8.018 TFLOPS |
| FP64 (double) performance | 90.72 GFLOPS (1:12) | 125.3 GFLOPS (1:64) |
| FP16 (half) performance | — | 8.018 TFLOPS (1:1) |
Dimensions & Outputs
| Slot width | Dual-slot | Dual-slot |
|---|---|---|
| Length | 210 mm 8.3 inches | 242 mm 9.5 inches |
| TDP | 150 W | 90 W |
| Suggested PSU | 450 W | 250 W |
| Outputs | 2x DVI1x mini-HDMI | 1x HDMI3x DisplayPort |
| Power connectors | 2x 6-pin | 1x 6-pin |
| Board number | P1040 SKU 51 | — |
| Width | — | 112 mm 4.4 inches |
API Support & Features
| DirectX | 12 (11_0) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.1 | 3.0 |
| Vulkan | — | 1.2 |
| CUDA | 2.1 | 8.6 |
| Shader model | 5.1 | 6.6 |