NVIDIA GeForce GTX 1050 Ti vs NVIDIA Quadro K2000
Graphics Processor
| GPU model | GP107 | GK107 |
|---|---|---|
| GPU variant | GP107-400-A1 | GK107-301-A2 |
| Architecture | Pascal | Kepler |
| Foundry | Samsung | TSMC |
| Manufacturing process | 14 nm | 28 nm |
| Number of transistors | 3,300 million | 1,270 million |
| Die size | 132 mm² | 118 mm² |
Graphics Card
| Release date | Oct 25th, 2016 | Mar 1st, 2013 |
|---|---|---|
| Generation | GeForce 10 | Quadro |
| Predecessor | GeForce 900 | — |
| Successor | GeForce 20 | — |
| Production | End-of-life | End-of-life |
| Launch price | 139 USD | 599 USD |
| Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
| Reviews | 58 in our database | 26 in our database |
Clocks
| Base clock | 1291 MHz | — |
|---|---|---|
| Boost clock | 1392 MHz | — |
| Memory clock | 1752 MHz 7 Gbps effective | 1000 MHz 4 Gbps effective |
| GPU clock | — | 954 MHz |
Memory Configuration
| Memory size | 4 GB | 2 GB |
|---|---|---|
| Memory type | GDDR5 | GDDR5 |
| Memory bus width | 128 bit | 128 bit |
| Bandwidth | 112.1 GB/s | 64.00 GB/s |
Render Configuration
| Shading units | 768 | 384 |
|---|---|---|
| TMUs | 48 | 32 |
| ROPs | 32 | 16 |
| SM count | 6 | — |
| Cache L1 | 48 KB (per SM) | 16 KB (per SMX) |
| Cache L2 | 1024 KB | 256 KB |
| SMX count | — | 2 |
Performance
| Pixel rate | 44.54 GPixel/s | 7.632 GPixel/s |
|---|---|---|
| Texture rate | 66.82 GTexel/s | 30.53 GTexel/s |
| FP16 (half) performance | 33.41 GFLOPS (1:64) | — |
| FP32 (float) performance | 2.138 TFLOPS | 732.7 GFLOPS |
| FP64 (double) performance | 66.82 GFLOPS (1:32) | 30.53 GFLOPS (1:24) |
Dimensions & Outputs
| Slot width | Dual-slot | Single-slot |
|---|---|---|
| Length | 145 mm 5.7 inches | 202 mm 8 inches |
| Width | 111 mm 4.4 inches | 111 mm 4.4 inches |
| TDP | 75 W | 51 W |
| Suggested PSU | 250 W | 250 W |
| Outputs | 1x DVI1x HDMI1x DisplayPort | 1x DVI2x DisplayPort |
| Power connectors | None | None |
| Board number | PG210 | P2095 |
API Support & Features
| DirectX | 12 (12_1) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.1 |
| CUDA | 6.1 | 3.0 |
| Shader model | 6.4 | 5.1 |