NVIDIA GeForce GTX 1050 Ti Mobile vs NVIDIA Quadro P1000 Mobile
Graphics Processor
| GPU model | GP106 | GP107 |
|---|---|---|
| Architecture | Pascal | Pascal |
| Foundry | TSMC | Samsung |
| Manufacturing process | 16 nm | 14 nm |
| Number of transistors | 4,400 million | 3,300 million |
| Die size | 200 mm² | 132 mm² |
Mobile graphics
| Release date | Feb 1st, 2017 | Feb 7th, 2017 |
|---|---|---|
| Generation | GeForce 10 Mobile | Quadro Mobile (Px000) |
| Production | End-of-life | End-of-life |
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Reviews | 58 in our database | — |
| Predecessor | GeForce 900M | — |
| Successor | GeForce 20 Mobile | — |
Clocks
| Base clock | 1493 MHz | 1303 MHz |
|---|---|---|
| Boost clock | 1620 MHz | 1519 MHz |
| Memory clock | 1752 MHz 7 Gbps effective | 1502 MHz 6 Gbps effective |
Memory Configuration
| Memory size | 2 GB | 4 GB |
|---|---|---|
| Memory type | GDDR5 | GDDR5 |
| Memory bus width | 128 bit | 128 bit |
| Bandwidth | 112.1 GB/s | 96.13 GB/s |
Render Configuration
| Shading units | 768 | 512 |
|---|---|---|
| TMUs | 48 | 32 |
| ROPs | 32 | 16 |
| SM count | 6 | 4 |
| Cache L1 | 48 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 1024 KB | 1024 KB |
Performance
| Pixel rate | 51.84 GPixel/s | 24.30 GPixel/s |
|---|---|---|
| Texture rate | 77.76 GTexel/s | 48.61 GTexel/s |
| FP16 (half) performance | 38.88 GFLOPS (1:64) | 24.30 GFLOPS (1:64) |
| FP32 (float) performance | 2.488 TFLOPS | 1.555 TFLOPS |
| FP64 (double) performance | 77.76 GFLOPS (1:32) | 48.61 GFLOPS (1:32) |
Dimensions & Outputs
| TDP | 75 W | 40 W |
|---|---|---|
| Outputs | No outputs | No outputs |
| Power connectors | None | None |
| Board number | E2914 SKU 30 | E2904 SKU 1 |
API Support & Features
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 6.1 | 6.1 |
| Shader model | 6.4 | 6.4 |