NVIDIA GeForce GTX 1050 Mobile 3 GB vs NVIDIA Quadro P3000 Mobile
Graphics Processor
| GPU model | GP107 | GP104 |
|---|---|---|
| GPU variant | N17P-G0-A1 | N17E-Q1-A1 |
| Architecture | Pascal | Pascal |
| Foundry | Samsung | TSMC |
| Manufacturing process | 14 nm | 16 nm |
| Number of transistors | 3,300 million | 7,200 million |
| Die size | 132 mm² | 314 mm² |
Mobile graphics
| Release date | Feb 1st, 2019 | Jan 11th, 2017 |
|---|---|---|
| Generation | GeForce 10 Mobile | Quadro Mobile (Px000) |
| Production | End-of-life | End-of-life |
| Interface | PCIe 3.0 x16 | MXM-B (3.0) |
| Reviews | 15 in our database | — |
| Predecessor | GeForce 900M | — |
| Successor | GeForce 20 Mobile | — |
Clocks
| Base clock | 1366 MHz | 1088 MHz |
|---|---|---|
| Boost clock | 1442 MHz | 1215 MHz |
| Memory clock | 1752 MHz 7 Gbps effective | 1753 MHz 7 Gbps effective |
Memory Configuration
| Memory size | 3 GB | 6 GB |
|---|---|---|
| Memory type | GDDR5 | GDDR5 |
| Memory bus width | 96 bit | 192 bit |
| Bandwidth | 84.10 GB/s | 168.3 GB/s |
Render Configuration
| Shading units | 768 | 1280 |
|---|---|---|
| TMUs | 48 | 80 |
| ROPs | 24 | 48 |
| SM count | 6 | 10 |
| Cache L1 | 48 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 768 KB | 1536 KB |
Performance
| Pixel rate | 34.61 GPixel/s | 58.32 GPixel/s |
|---|---|---|
| Texture rate | 69.22 GTexel/s | 97.20 GTexel/s |
| FP16 (half) performance | 34.61 GFLOPS (1:64) | 48.60 GFLOPS (1:64) |
| FP32 (float) performance | 2.215 TFLOPS | 3.110 TFLOPS |
| FP64 (double) performance | 69.22 GFLOPS (1:32) | 97.20 GFLOPS (1:32) |
Dimensions & Outputs
| TDP | 75 W | 75 W |
|---|---|---|
| Outputs | No outputs | No outputs |
| Power connectors | None | None |
| Slot width | — | MXM Module |
API Support & Features
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 6.1 | 6.1 |
| Shader model | 6.4 | 6.4 |