NVIDIA GeForce GT 635M vs NVIDIA GeForce GTX 1050 Ti Mobile
Graphics Processor
| GPU model | GF108 | GP106 |
|---|---|---|
| Architecture | Fermi | Pascal |
| Foundry | TSMC | TSMC |
| Manufacturing process | 40 nm | 16 nm |
| Number of transistors | 585 million | 4,400 million |
| Die size | 116 mm² | 200 mm² |
Mobile graphics
| Release date | Mar 22nd, 2012 | Feb 1st, 2017 |
|---|---|---|
| Generation | GeForce 600M | GeForce 10 Mobile |
| Production | End-of-life | End-of-life |
| Interface | MXM-A (3.0) | PCIe 3.0 x16 |
| Predecessor | GeForce 500M | GeForce 900M |
| Successor | GeForce 700M | GeForce 20 Mobile |
| Reviews | — | 58 in our database |
Clocks
| GPU clock | 660 MHz | — |
|---|---|---|
| Shader clock | 1320 MHz | — |
| Memory clock | 900 MHz 1800 Mbps effective | 1752 MHz 7 Gbps effective |
| Base clock | — | 1493 MHz |
| Boost clock | — | 1620 MHz |
Memory Configuration
| Memory size | 1024 MB | 2 GB |
|---|---|---|
| Memory type | DDR3 | GDDR5 |
| Memory bus width | 64 bit | 128 bit |
| Bandwidth | 14.40 GB/s | 112.1 GB/s |
Render Configuration
| Shading units | 96 | 768 |
|---|---|---|
| TMUs | 16 | 48 |
| ROPs | 4 | 32 |
| SM count | 2 | 6 |
| Cache L1 | 64 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 128 KB | 1024 KB |
Performance
| Pixel rate | 2.640 GPixel/s | 51.84 GPixel/s |
|---|---|---|
| Texture rate | 10.56 GTexel/s | 77.76 GTexel/s |
| FP32 (float) performance | 253.4 GFLOPS | 2.488 TFLOPS |
| FP64 (double) performance | 21.12 GFLOPS (1:12) | 77.76 GFLOPS (1:32) |
| FP16 (half) performance | — | 38.88 GFLOPS (1:64) |
Dimensions & Outputs
| Slot width | MXM Module | — |
|---|---|---|
| TDP | 33 W | 75 W |
| Outputs | No outputs | No outputs |
| Power connectors | — | None |
| Board number | — | E2914 SKU 30 |
API Support & Features
| DirectX | 12 (11_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.1 | 3.0 |
| Vulkan | — | 1.2 |
| CUDA | 2.1 | 6.1 |
| Shader model | 5.1 | 6.4 |