NVIDIA GeForce GT 1030 vs NVIDIA Quadro P600
Graphics Processor
| GPU model | GP108 | GP107 |
|---|---|---|
| GPU variant | GP108-300-A1 | — |
| Architecture | Pascal | Pascal |
| Foundry | Samsung | Samsung |
| Manufacturing process | 14 nm | 14 nm |
| Number of transistors | 1,800 million | 3,300 million |
| Die size | 74 mm² | 132 mm² |
Graphics Card
| Release date | May 17th, 2017 | Feb 7th, 2017 |
|---|---|---|
| Generation | GeForce 10 | Quadro |
| Predecessor | GeForce 900 | — |
| Successor | GeForce 20 | — |
| Production | End-of-life | End-of-life |
| Launch price | 79 USD | — |
| Interface | PCIe 3.0 x4 | PCIe 3.0 x16 |
| Reviews | 6 in our database | — |
Clocks
| Base clock | 1228 MHz | 1329 MHz |
|---|---|---|
| Boost clock | 1468 MHz | 1557 MHz |
| Memory clock | 1502 MHz 6 Gbps effective | 1002 MHz 4 Gbps effective |
Memory Configuration
| Memory size | 2 GB | 2 GB |
|---|---|---|
| Memory type | GDDR5 | GDDR5 |
| Memory bus width | 64 bit | 128 bit |
| Bandwidth | 48.06 GB/s | 64.13 GB/s |
Render Configuration
| Shading units | 384 | 384 |
|---|---|---|
| TMUs | 24 | 24 |
| ROPs | 16 | 16 |
| SM count | 3 | 3 |
| Cache L1 | 48 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 512 KB | 1024 KB |
Performance
| Pixel rate | 23.49 GPixel/s | 24.91 GPixel/s |
|---|---|---|
| Texture rate | 35.23 GTexel/s | 37.37 GTexel/s |
| FP16 (half) performance | 17.62 GFLOPS (1:64) | 18.68 GFLOPS (1:64) |
| FP32 (float) performance | 1,127 GFLOPS | 1,196 GFLOPS |
| FP64 (double) performance | 35.23 GFLOPS (1:32) | 37.37 GFLOPS (1:32) |
Dimensions & Outputs
| Slot width | Single-slot | Single-slot |
|---|---|---|
| Length | 145 mm 5.7 inches | 150 mm 5.9 inches |
| Width | 69 mm 2.7 inches | 69 mm 2.7 inches |
| Height | 18 mm 0.7 inches | — |
| TDP | 30 W | 40 W |
| Suggested PSU | 200 W | 200 W |
| Outputs | 1x DVI1x HDMI | 4x mini-DisplayPort |
| Power connectors | None | None |
| Board number | PG110 SKU 0 | PG212 SKU 501 |
API Support & Features
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| CUDA | 6.1 | 6.1 |
| Shader model | 6.4 | 6.4 |