NVIDIA GeForce GT 1030 vs NVIDIA GeForce GTX 285 Mac Edition
Graphics Processor
| GPU model | GP108 | GT200B |
|---|---|---|
| GPU variant | GP108-300-A1 | G200-350-B3 |
| Architecture | Pascal | Tesla 2.0 |
| Foundry | Samsung | TSMC |
| Manufacturing process | 14 nm | 55 nm |
| Number of transistors | 1,800 million | 1,400 million |
| Die size | 74 mm² | 470 mm² |
Graphics Card
| Release date | May 17th, 2017 | Jan 15th, 2009 |
|---|---|---|
| Generation | GeForce 10 | GeForce 200 |
| Predecessor | GeForce 900 | GeForce 9 |
| Successor | GeForce 20 | GeForce 400 |
| Production | End-of-life | End-of-life |
| Launch price | 79 USD | — |
| Interface | PCIe 3.0 x4 | PCIe 2.0 x16 |
| Reviews | 6 in our database | 88 in our database |
Clocks
| Base clock | 1228 MHz | — |
|---|---|---|
| Boost clock | 1468 MHz | — |
| Memory clock | 1502 MHz 6 Gbps effective | 1242 MHz 2.5 Gbps effective |
| GPU clock | — | 648 MHz |
| Shader clock | — | 1476 MHz |
Memory Configuration
| Memory size | 2 GB | 1024 MB |
|---|---|---|
| Memory type | GDDR5 | GDDR3 |
| Memory bus width | 64 bit | 512 bit |
| Bandwidth | 48.06 GB/s | 159.0 GB/s |
Render Configuration
| Shading units | 384 | 240 |
|---|---|---|
| TMUs | 24 | 80 |
| ROPs | 16 | 32 |
| SM count | 3 | 30 |
| Cache L1 | 48 KB (per SM) | — |
| Cache L2 | 512 KB | 256 KB |
Performance
| Pixel rate | 23.49 GPixel/s | 20.74 GPixel/s |
|---|---|---|
| Texture rate | 35.23 GTexel/s | 51.84 GTexel/s |
| FP16 (half) performance | 17.62 GFLOPS (1:64) | — |
| FP32 (float) performance | 1,127 GFLOPS | 708.5 GFLOPS |
| FP64 (double) performance | 35.23 GFLOPS (1:32) | 88.56 GFLOPS (1:8) |
Dimensions & Outputs
| Slot width | Single-slot | Dual-slot |
|---|---|---|
| Length | 145 mm 5.7 inches | 267 mm 10.5 inches |
| Width | 69 mm 2.7 inches | — |
| Height | 18 mm 0.7 inches | — |
| TDP | 30 W | 204 W |
| Suggested PSU | 200 W | 550 W |
| Outputs | 1x DVI1x HDMI | 2x DVI1x S-Video |
| Power connectors | None | 2x 6-pin |
| Board number | PG110 SKU 0 | — |
API Support & Features
| DirectX | 12 (12_1) | 11.1 (10_0) |
|---|---|---|
| OpenGL | 4.6 | 3.3 |
| OpenCL | 3.0 | 1.1 |
| Vulkan | 1.2 | — |
| CUDA | 6.1 | 1.3 |
| Shader model | 6.4 | 4.0 |