NVIDIA GeForce 9500 GS vs NVIDIA GeForce GT 330M Mac Edition
Graphics Processor
| GPU model | G96 | GT216 |
|---|---|---|
| GPU variant | G96-259-A1 | N11P-GE1-A3 |
| Architecture | Tesla | Tesla 2.0 |
| Foundry | UMC | TSMC |
| Manufacturing process | 65 nm | 40 nm |
| Number of transistors | 314 million | 486 million |
| Die size | 144 mm² | 100 mm² |
Graphics Card
| Release date | Jul 29th, 2008 | — |
|---|---|---|
| Generation | GeForce 9 | — |
| Production | End-of-life | — |
| Interface | PCIe 2.0 x16 | — |
| Reviews | 22 in our database | — |
| Predecessor | GeForce 8 | — |
| Successor | GeForce 200 | — |
Clocks
| GPU clock | 550 MHz | 500 MHz |
|---|---|---|
| Shader clock | 1375 MHz | 1100 MHz |
| Memory clock | 504 MHz 1008 Mbps effective | 790 MHz 1580 Mbps effective |
Memory Configuration
| Memory size | 512 MB | 512 MB |
|---|---|---|
| Memory type | DDR2 | GDDR3 |
| Memory bus width | 128 bit | 128 bit |
| Bandwidth | 16.13 GB/s | 25.28 GB/s |
Render Configuration
| Shading units | 32 | 48 |
|---|---|---|
| TMUs | 16 | 16 |
| ROPs | 8 | 8 |
| SM count | 4 | 6 |
| Cache L2 | 32 KB | 64 KB |
Performance
| Pixel rate | 4.400 GPixel/s | 4.000 GPixel/s |
|---|---|---|
| Texture rate | 8.800 GTexel/s | 8.000 GTexel/s |
| FP32 (float) performance | 88.00 GFLOPS | 105.6 GFLOPS |
Dimensions & Outputs
| Slot width | Single-slot | — |
|---|---|---|
| TDP | 40 W | 23 W |
| Suggested PSU | 200 W | — |
| Outputs | 2x DVI1x S-Video | No outputs |
| Power connectors | None | — |
API Support & Features
| DirectX | 11.1 (10_0) | 11.1 (10_1) |
|---|---|---|
| OpenGL | 3.3 | 3.3 |
| OpenCL | 1.1 | 1.1 |
| Vulkan | — | — |
| CUDA | 1.1 | 1.2 |
| Shader model | 4.0 | 4.1 |
Other Features
Mobile graphics
| Release date | — | Apr 26th, 2010 |
|---|---|---|
| Generation | — | GeForce 300M |
| Production | — | End-of-life |
| Interface | — | MXM-A (3.0) |
| Reviews | — | 2 in our database |
| Predecessor | — | GeForce 200M |
| Successor | — | GeForce 400M |