NVIDIA A10 PCIe vs NVIDIA GeForce2 MX 200
Graphics Processor
| GPU model | GA102 | NV11B |
|---|---|---|
| GPU variant | GA102-890-A1 | MX200 |
| Architecture | Ampere | Celsius |
| Foundry | Samsung | TSMC |
| Manufacturing process | 8 nm | 180 nm |
| Number of transistors | 28,300 million | 20 million |
| Die size | 628 mm² | 64 mm² |
Graphics Card
| Release date | Apr 12th, 2021 | Mar 3rd, 2001 |
|---|---|---|
| gpu.details.availability | 2021 | — |
| Generation | Tesla | GeForce 2 MX |
| Production | Active | End-of-life |
| Interface | PCIe 4.0 x16 | AGP 4x |
| Predecessor | — | GeForce 256 |
| Successor | — | GeForce 3 |
Clocks
| Base clock | 885 MHz | — |
|---|---|---|
| Boost clock | 1695 MHz | — |
| Memory clock | 1563 MHz 12.5 Gbps effective | 166 MHz |
| GPU clock | — | 175 MHz |
Memory Configuration
| Memory size | 24 GB | 32 MB |
|---|---|---|
| Memory type | GDDR6 | SDR |
| Memory bus width | 384 bit | 64 bit |
| Bandwidth | 600.2 GB/s | 1.328 GB/s |
Render Configuration
| Shading units | 9216 | — |
|---|---|---|
| TMUs | 288 | 4 |
| ROPs | 96 | 2 |
| SM count | 72 | — |
| Tensor cores | 288 | — |
| RT cores | 72 | — |
| Cache L1 | 128 KB (per SM) | — |
| Cache L2 | 6 MB | — |
| Pixel shaders | — | 2 |
| Vertex shaders | — | 0 |
Performance
| Pixel rate | 162.7 GPixel/s | 350.0 MPixel/s |
|---|---|---|
| Texture rate | 488.2 GTexel/s | 700.0 MTexel/s |
| FP16 (half) performance | 31.24 TFLOPS (1:1) | — |
| FP32 (float) performance | 31.24 TFLOPS | — |
| FP64 (double) performance | 976.3 GFLOPS (1:32) | — |
Dimensions & Outputs
| Slot width | Single-slot | Single-slot |
|---|---|---|
| Length | 267 mm 10.5 inches | — |
| Width | 112 mm 4.4 inches | — |
| TDP | 150 W | unknown |
| Suggested PSU | 450 W | 200 W |
| Outputs | No outputs | 1x DVI1x VGA1x S-Video |
| Power connectors | 8-pin EPS | None |
| Board number | PG133 SKU 215 | — |
API Support & Features
| DirectX | 12 Ultimate (12_2) | 7.0 |
|---|---|---|
| OpenGL | 4.6 | 1.2 |
| OpenCL | 3.0 | — |
| Vulkan | 1.2 | — |
| CUDA | 8.6 | — |
| Shader model | 6.6 | — |
| Pixel shader | — | — |
| Vertex shader | — | — |