ATI Radeon 7500 vs NVIDIA GeForce RTX 3070
Graphics Processor
| GPU model | RV200 | GA104 |
|---|---|---|
| GPU variant | 215R7TZAGA12 | GA104-300-A1 |
| Architecture | Rage 7 | Ampere |
| Foundry | TSMC | Samsung |
| Manufacturing process | 150 nm | 8 nm |
| Number of transistors | 60 million | 17,400 million |
| Die size | 83 mm² | 392 mm² |
Graphics Card
| Release date | Aug 14th, 2001 | Sep 1st, 2020 |
|---|---|---|
| Generation | Radeon R200 | GeForce 30 |
| Production | End-of-life | Active |
| Interface | AGP 4x | PCIe 4.0 x16 |
| Predecessor | Radeon R100 | GeForce 20 |
| Successor | Radeon R300 | — |
| gpu.details.availability | — | Oct 29th, 2020 |
| Launch price | — | 499 USD |
| Reviews | — | 78 in our database |
Clocks
| GPU clock | 290 MHz | — |
|---|---|---|
| Memory clock | 230 MHz 460 Mbps effective | 1750 MHz 14 Gbps effective |
| Base clock | — | 1500 MHz |
| Boost clock | — | 1725 MHz |
Memory Configuration
| Memory size | 64 MB | 8 GB |
|---|---|---|
| Memory type | DDR | GDDR6 |
| Memory bus width | 128 bit | 256 bit |
| Bandwidth | 7.360 GB/s | 448.0 GB/s |
Render Configuration
| Pixel shaders | 2 | — |
|---|---|---|
| Vertex shaders | 1 | — |
| TMUs | 6 | 184 |
| ROPs | 2 | 96 |
| Shading units | — | 5888 |
| SM count | — | 46 |
| Tensor cores | — | 184 |
| RT cores | — | 46 |
| Cache L1 | — | 128 KB (per SM) |
| Cache L2 | — | 4 MB |
Performance
| Pixel rate | 580.0 MPixel/s | 165.6 GPixel/s |
|---|---|---|
| Vertex rate | 72.50 MVertices/s | — |
| Texture rate | 1.740 GTexel/s | 317.4 GTexel/s |
| FP16 (half) performance | — | 20.31 TFLOPS (1:1) |
| FP32 (float) performance | — | 20.31 TFLOPS |
| FP64 (double) performance | — | 317.4 GFLOPS (1:64) |
Dimensions & Outputs
| Slot width | Single-slot | Dual-slot |
|---|---|---|
| TDP | 23 W | 220 W |
| Suggested PSU | 200 W | 550 W |
| Outputs | 1x DVI1x VGA1x S-Video | 1x HDMI3x DisplayPort |
| Power connectors | None | 1x 12-pin |
| Length | — | 242 mm 9.5 inches |
| Width | — | 112 mm 4.4 inches |
| Board number | — | PG142 SKU 10 |
API Support & Features
| DirectX | 7.0 | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 1.3 | 4.6 |
| OpenCL | — | 3.0 |
| Vulkan | — | 1.2 |
| Pixel shader | 1.4 | — |
| Vertex shader | 1.1 | — |
| CUDA | — | 8.6 |
| Shader model | — | 6.6 |