AMD Radeon Vega 8 Mobile vs NVIDIA GeForce GTX 660M
Graphics Processor
| GPU model | Picasso | GK107 |
|---|---|---|
| Architecture | GCN 5.0 | Kepler |
| Foundry | GlobalFoundries | TSMC |
| Manufacturing process | 14 nm | 28 nm |
| Number of transistors | 4,940 million | 1,270 million |
| Die size | 210 mm² | 118 mm² |
| GPU variant | — | N13E-GE-A2 |
Integrated Graphics
| Release date | Apr 8th, 2019 | — |
|---|---|---|
| Generation | Picasso (Vega Mobile) | — |
| Production | Active | — |
| Interface | IGP | — |
| Predecessor | Raven Ridge | — |
| Successor | Renoir | — |
Clocks
| Base clock | 300 MHz | 835 MHz |
|---|---|---|
| Boost clock | 1200 MHz | 950 MHz |
| Memory clock | System Shared | 1000 MHz 4 Gbps effective |
Memory Configuration
| Memory size | System Shared | 1024 MB |
|---|---|---|
| Memory type | System Shared | GDDR5 |
| Memory bus width | System Shared | 128 bit |
| Bandwidth | System Dependent | 64.00 GB/s |
Render Configuration
| Shading units | 512 | 384 |
|---|---|---|
| TMUs | 32 | 32 |
| ROPs | 8 | 16 |
| Compute units | 8 | — |
| SMX count | — | 2 |
| Cache L1 | — | 16 KB (per SMX) |
| Cache L2 | — | 256 KB |
Performance
| Pixel rate | 9.600 GPixel/s | 7.600 GPixel/s |
|---|---|---|
| Texture rate | 38.40 GTexel/s | 30.40 GTexel/s |
| FP16 (half) performance | 2.458 TFLOPS (2:1) | — |
| FP32 (float) performance | 1,229 GFLOPS | 729.6 GFLOPS |
| FP64 (double) performance | 76.80 GFLOPS (1:16) | 30.40 GFLOPS (1:24) |
Dimensions & Outputs
| Slot width | IGP | MXM Module |
|---|---|---|
| TDP | 15 W | 50 W |
| Outputs | No outputs | No outputs |
API Support & Features
| DirectX | 12 (12_1) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| Vulkan | 1.2 | 1.1 |
| Shader model | 6.4 | 5.1 |
| CUDA | — | 3.0 |
Other Features
Mobile graphics
| Release date | — | Mar 22nd, 2012 |
|---|---|---|
| Generation | — | GeForce 600M |
| Production | — | End-of-life |
| Interface | — | MXM-B (3.0) |
| Predecessor | — | GeForce 500M |
| Successor | — | GeForce 700M |