AMD Radeon Vega 3 Mobile vs NVIDIA GeForce MX330

Table of Contents

Graphics Processor

GPU model Picasso GP108
Architecture GCN 5.0 Pascal
Foundry GlobalFoundries Samsung
Manufacturing process 14 nm 14 nm
Number of transistors 4,940 million 1,800 million
Die size 210 mm² 74 mm²
GPU variant GP108-655-A1 (N17S-G3-A1)

Integrated Graphics

Release date Jan 6th, 2020
Generation Picasso (Vega Mobile)
Production Active
Interface IGP
Predecessor Raven Ridge
Successor Renoir

Clocks

Base clock 300 MHz 1531 MHz
Boost clock 1000 MHz 1594 MHz
Memory clock System Shared 1752 MHz 7 Gbps effective

Memory Configuration

Memory size System Shared 2 GB
Memory type System Shared GDDR5
Memory bus width System Shared 64 bit
Bandwidth System Dependent 56.06 GB/s

Render Configuration

Shading units 192 384
TMUs 12 24
ROPs 4 16
Compute units 3
SM count 3
Cache L1 48 KB (per SM)
Cache L2 512 KB

Performance

Pixel rate 4.000 GPixel/s 25.50 GPixel/s
Texture rate 12.00 GTexel/s 38.26 GTexel/s
FP16 (half) performance 768.0 GFLOPS (2:1) 19.13 GFLOPS (1:64)
FP32 (float) performance 384.0 GFLOPS 1,224 GFLOPS
FP64 (double) performance 24.00 GFLOPS (1:16) 38.26 GFLOPS (1:32)

Dimensions & Outputs

Slot width IGP IGP
TDP 15 W 10 W
Outputs No outputs No outputs
Power connectors None

API Support & Features

DirectX 12 (12_1) 12 (12_1)
OpenGL 4.6 4.6
OpenCL 2.1 3.0
Vulkan 1.2 1.2
Shader model 6.4 6.4
CUDA 6.1

Other Features

Mobile graphics

Release date Feb 10th, 2020
Generation GeForce MX (3xx)
Production End-of-life
Interface PCIe 3.0 x4

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