AMD Radeon RX 5500M vs NVIDIA GeForce GTX 1650 Ti Mobile
Graphics Processor
| GPU model | Navi 14 | TU116 |
|---|---|---|
| GPU variant | Navi 14 XTM | N18P-G61 |
| Architecture | RDNA 1.0 | Turing |
| Foundry | TSMC | TSMC |
| Manufacturing process | 7 nm | 12 nm |
| Number of transistors | 6,400 million | 6,600 million |
| Die size | 158 mm² | 284 mm² |
Mobile graphics
| Release date | Oct 7th, 2019 | Apr 23rd, 2020 |
|---|---|---|
| Generation | Mobility Radeon (Navi) | GeForce 16 Mobile |
| Successor | Mobility Radeon | GeForce 20 Mobile |
| Production | Active | Active |
| Interface | PCIe 4.0 x8 | PCIe 3.0 x16 |
| Predecessor | Crystal System | GeForce 10 Mobile |
Clocks
| Base clock | 1375 MHz | 1350 MHz |
|---|---|---|
| Game clock | 1448 MHz | — |
| Boost clock | 1645 MHz | 1485 MHz |
| Memory clock | 1750 MHz 14 Gbps effective | 1500 MHz 12 Gbps effective |
Memory Configuration
| Memory size | 4 GB | 4 GB |
|---|---|---|
| Memory type | GDDR6 | GDDR6 |
| Memory bus width | 128 bit | 128 bit |
| Bandwidth | 224.0 GB/s | 192.0 GB/s |
Render Configuration
| Shading units | 1408 | 1024 |
|---|---|---|
| TMUs | 88 | 64 |
| ROPs | 32 | 32 |
| Compute units | 22 | — |
| Cache L2 | 2 MB | 1024 KB |
| SM count | — | 16 |
| Cache L1 | — | 64 KB (per SM) |
Performance
| Pixel rate | 52.64 GPixel/s | 47.52 GPixel/s |
|---|---|---|
| Texture rate | 144.8 GTexel/s | 95.04 GTexel/s |
| FP16 (half) performance | 9.265 TFLOPS (2:1) | 6.083 TFLOPS (2:1) |
| FP32 (float) performance | 4.632 TFLOPS | 3.041 TFLOPS |
| FP64 (double) performance | 289.5 GFLOPS (1:16) | 95.04 GFLOPS (1:32) |
Dimensions & Outputs
| TDP | 85 W | 50 W |
|---|---|---|
| Outputs | No outputs | No outputs |
| Power connectors | None | None |
API Support & Features
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.5 | 6.6 |
| CUDA | — | 7.5 |