AMD Radeon R9 290X vs NVIDIA GeForce GT 740
Graphics Processor
| GPU model | Hawaii | GK107 |
|---|---|---|
| GPU variant | Hawaii XT (215-0852000) | GK107-425-A2 |
| Architecture | GCN 2.0 | Kepler |
| Foundry | TSMC | TSMC |
| Manufacturing process | 28 nm | 28 nm |
| Number of transistors | 6,200 million | 1,270 million |
| Die size | 438 mm² | 118 mm² |
Graphics Card
| Release date | Oct 24th, 2013 | May 29th, 2014 |
|---|---|---|
| Generation | Volcanic Islands | GeForce 700 |
| Production | End-of-life | End-of-life |
| Launch price | 549 USD | 89 USD |
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Reviews | 147 in our database | — |
| Predecessor | Sea Islands | GeForce 600 |
| Successor | Pirate Islands | GeForce 900 |
Clocks
| GPU clock | 1000 MHz | 993 MHz |
|---|---|---|
| Memory clock | 1250 MHz 5 Gbps effective | 1253 MHz 5 Gbps effective |
Memory Configuration
| Memory size | 4 GB | 1024 MB |
|---|---|---|
| Memory type | GDDR5 | GDDR5 |
| Memory bus width | 512 bit | 128 bit |
| Bandwidth | 320.0 GB/s | 80.19 GB/s |
Render Configuration
| Shading units | 2816 | 384 |
|---|---|---|
| TMUs | 176 | 32 |
| ROPs | 64 | 16 |
| Compute units | 44 | — |
| Cache L1 | 16 KB (per CU) | 16 KB (per SMX) |
| Cache L2 | 1024 KB | 256 KB |
| SMX count | — | 2 |
Performance
| Pixel rate | 64.00 GPixel/s | 7.944 GPixel/s |
|---|---|---|
| Texture rate | 176.0 GTexel/s | 31.78 GTexel/s |
| FP32 (float) performance | 5.632 TFLOPS | 762.6 GFLOPS |
| FP64 (double) performance | 704.0 GFLOPS (1:8) | 31.78 GFLOPS (1:24) |
Dimensions & Outputs
| Slot width | Dual-slot | Single-slot |
|---|---|---|
| Length | 275 mm 10.8 inches | 145 mm 5.7 inches |
| Width | 109 mm 4.3 inches | — |
| Height | 36 mm 1.4 inches | — |
| TDP | 290 W | 64 W |
| Suggested PSU | 600 W | 250 W |
| Outputs | 2x DVI1x HDMI1x DisplayPort | 2x DVI1x mini-HDMI |
| Power connectors | 1x 6-pin + 1x 8-pin | 1x 6-pin |
| Board number | C671-57 | P2010 SKU 8 P2011 SKU 6 |
API Support & Features
| DirectX | 12 (12_0) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.0 | 3.0 |
| Vulkan | 1.2 | 1.1 |
| Shader model | 6.3 | 5.1 |
| CUDA | — | 3.0 |