AMD Radeon R7 360 vs NVIDIA GeForce GTX 560 OEM
Graphics Processor
| GPU model | Tobago | GF110 |
|---|---|---|
| GPU variant | Tobago PRO (215-0875010) | GF110-040-A1 |
| Architecture | GCN 2.0 | Fermi 2.0 |
| Foundry | TSMC | TSMC |
| Manufacturing process | 28 nm | 40 nm |
| Number of transistors | 2,080 million | 3,000 million |
| Die size | 160 mm² | 520 mm² |
Graphics Card
| Release date | Jun 18th, 2015 | Nov 29th, 2011 |
|---|---|---|
| Generation | Pirate Islands | GeForce 500 |
| Production | End-of-life | End-of-life |
| Launch price | 109 USD | — |
| Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
| Predecessor | Volcanic Islands | GeForce 400 |
| Successor | Arctic Islands | GeForce 600 |
| Reviews | — | 48 in our database |
Clocks
| Base clock | 1000 MHz | — |
|---|---|---|
| Boost clock | 1050 MHz | — |
| Memory clock | 1500 MHz 6 Gbps effective | 802 MHz 3.2 Gbps effective |
| GPU clock | — | 552 MHz |
| Shader clock | — | 1104 MHz |
Memory Configuration
| Memory size | 2 GB | 1280 MB |
|---|---|---|
| Memory type | GDDR5 | GDDR5 |
| Memory bus width | 128 bit | 320 bit |
| Bandwidth | 96.00 GB/s | 128.3 GB/s |
Render Configuration
| Shading units | 768 | 384 |
|---|---|---|
| TMUs | 48 | 48 |
| ROPs | 16 | 40 |
| Compute units | 12 | — |
| Cache L1 | 16 KB (per CU) | 64 KB (per SM) |
| Cache L2 | 256 KB | 640 KB |
| SM count | — | 12 |
Performance
| Pixel rate | 16.80 GPixel/s | 13.25 GPixel/s |
|---|---|---|
| Texture rate | 50.40 GTexel/s | 26.50 GTexel/s |
| FP32 (float) performance | 1.613 TFLOPS | 847.9 GFLOPS |
| FP64 (double) performance | 100.8 GFLOPS (1:16) | 106.0 GFLOPS (1:8) |
Dimensions & Outputs
| Slot width | Single-slot | Dual-slot |
|---|---|---|
| Length | 165 mm 6.5 inches | 229 mm 9 inches |
| TDP | 100 W | 150 W |
| Suggested PSU | 300 W | 450 W |
| Outputs | 1x DVI1x HDMI1x DisplayPort | 1x DVI1x HDMI |
| Power connectors | 1x 6-pin | 1x 6-pin |
| Board number | C582, C936 | P1263 |
| Width | — | 99 mm 3.9 inches |
| Height | — | 34 mm 1.3 inches |
API Support & Features
| DirectX | 12 (12_0) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.0 | 1.1 |
| Vulkan | 1.2 | — |
| Shader model | 6.3 | 5.1 |
| CUDA | — | 2.0 |