AMD Radeon 530 Mobile vs NVIDIA GeForce 930M

Table of Contents

Graphics Processor

GPU model Weston GM108
GPU variant Weston PRO (216-0864032) N16S-GM
Architecture GCN 3.0 Maxwell
Foundry TSMC TSMC
Manufacturing process 28 nm 28 nm
Number of transistors 1,550 million unknown
Die size 125 mm² unknown

Mobile graphics

Release date Apr 18th, 2017 Mar 13th, 2015
Generation Mobility Radeon (M500) GeForce 900M
Production End-of-life End-of-life
Interface PCIe 3.0 x8 PCIe 3.0 x8
Predecessor Crystal System GeForce 800M
Successor GeForce 10 Mobile

Clocks

Base clock 730 MHz 928 MHz
Boost clock 1024 MHz 941 MHz
Memory clock 900 MHz 1800 Mbps effective 900 MHz 1800 Mbps effective

Memory Configuration

Memory size 2 GB 2 GB
Memory type DDR3 DDR3
Memory bus width 64 bit 64 bit
Bandwidth 14.40 GB/s 14.40 GB/s

Render Configuration

Shading units 384 384
TMUs 24 24
ROPs 8 8
Compute units 6
Cache L1 16 KB (per CU) 64 KB (per SMM)
Cache L2 128 KB 1024 KB
SMM count 3

Performance

Pixel rate 8.192 GPixel/s 7.528 GPixel/s
Texture rate 24.58 GTexel/s 22.58 GTexel/s
FP16 (half) performance 786.4 GFLOPS (1:1)
FP32 (float) performance 786.4 GFLOPS 722.7 GFLOPS
FP64 (double) performance 49.15 GFLOPS (1:16) 22.58 GFLOPS (1:32)

Dimensions & Outputs

Slot width IGP IGP
TDP 50 W 33 W
Outputs No outputs No outputs
Power connectors None None

API Support & Features

DirectX 12 (12_0) 12 (11_0)
OpenGL 4.6 4.6
OpenCL 2.0 3.0
Vulkan 1.2 1.1
Shader model 6.3 5.1
CUDA 5.0

Other Features

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