NVIDIA Quadro K6000 vs NVIDIA RTX A2000 12 GB
Processeur graphique
| Nom du GPU | GK110B | GA106 |
|---|---|---|
| GPU variant | GK110-890-B1 | — |
| Architecture | Kepler | Ampere |
| Fonderie | TSMC | Samsung |
| Taille du processus | 28 nm | 8 nm |
| Transistors | 7,080 million | 13,250 million |
| Taille des matrices | 561 mm² | 276 mm² |
Carte graphique
| Date de publication | Jul 23rd, 2013 | Nov 23rd, 2021 |
|---|---|---|
| Génération | Quadro | Quadro |
| Production | End-of-life | Active |
| Prix de lancement | 5,265 USD | 449 USD |
| Bus interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
| Critiques | 26 in our database | — |
Vitesse clock
| Base clock | 797 MHz | 562 MHz |
|---|---|---|
| Boost clock | 902 MHz | 1200 MHz |
| Mémoire clock | 1502 MHz 6 Gbps effective | 1500 MHz 12 Gbps effective |
Mémoire
| Taille de la mémoire | 12 GB | 12 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR6 |
| Bus mémoire | 384 bit | 192 bit |
| Bande passante | 288.4 GB/s | 288.0 GB/s |
Render Config
| Shading units | 2880 | 3328 |
|---|---|---|
| TMUs | 240 | 104 |
| ROPs | 48 | 48 |
| Comptage SMX | 15 | — |
| Cache L1 | 16 KB (per SMX) | 128 KB (per SM) |
| Cache L2 | 1536 KB | 3 MB |
| Comptage SM | — | 26 |
| Tensor cores | — | 104 |
| RT cores | — | 26 |
Performance théorique
| Taux de pixel | 54.12 GPixel/s | 57.60 GPixel/s |
|---|---|---|
| Taux de texture | 216.5 GTexel/s | 124.8 GTexel/s |
| FP32 (float) performance | 5.196 TFLOPS | 7.987 TFLOPS |
| FP64 (double) performance | 1.732 TFLOPS (1:3) | 124.8 GFLOPS (1:64) |
| FP16 (half) performance | — | 7.987 TFLOPS (1:1) |
Board Design
| Taille Slot | Dual-slot | Dual-slot |
|---|---|---|
| Longueur | 267 mm 10.5 inches | 167 mm 6.6 inches |
| Taille | 111 mm 4.4 inches | 69 mm 2.7 inches |
| TDP | 225 W | 70 W |
| Suggestions pour le PSU | 550 W | 250 W |
| Sorties | 2x DVI2x DisplayPort | 4x mini-DisplayPort |
| Connecteurs de puissance | 2x 6-pin | None |
| Board number | P2081 SKU 500 | — |
Caractéristiques graphiques
| DirectX | 12 (11_1) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.1 | 1.2 |
| CUDA | 3.5 | 8.6 |
| Shader model | 5.1 | 6.6 |