NVIDIA GeForce3 Ti200 vs NVIDIA P102-100
Processeur graphique
| Nom du GPU | NV20 | GP102 |
|---|---|---|
| GPU variant | NV20 Ti200 | GP102-100-A1 |
| Architecture | Kelvin | Pascal |
| Fonderie | TSMC | TSMC |
| Taille du processus | 150 nm | 16 nm |
| Transistors | 57 million | 11,800 million |
| Taille des matrices | 128 mm² | 471 mm² |
Carte graphique
| Date de publication | Oct 1st, 2001 | Feb 12th, 2018 |
|---|---|---|
| Génération | GeForce 3 | Mining GPUs |
| Production | End-of-life | End-of-life |
| Prix de lancement | 149 USD | — |
| Bus interface | AGP 4x | PCIe 3.0 x4 |
| Prédécesseur | GeForce 2 | — |
| Successeur | GeForce 4 MX | — |
Vitesse clock
| GPU clock | 175 MHz | — |
|---|---|---|
| Mémoire clock | 200 MHz 400 Mbps effective | 1376 MHz 11 Gbps effective |
| Base clock | — | 1582 MHz |
| Boost clock | — | 1683 MHz |
Mémoire
| Taille de la mémoire | 64 MB | 5 GB |
|---|---|---|
| Type de mémoire | DDR | GDDR5X |
| Bus mémoire | 128 bit | 320 bit |
| Bande passante | 6.400 GB/s | 440.3 GB/s |
Render Config
| Pixel shaders | 4 | — |
|---|---|---|
| Vertex shaders | 1 | — |
| TMUs | 8 | 200 |
| ROPs | 4 | 80 |
| Shading units | — | 3200 |
| Comptage SM | — | 25 |
| Cache L1 | — | 48 KB (per SM) |
| Cache L2 | — | 2.5 MB |
Performance théorique
| Taux de pixel | 700.0 MPixel/s | 134.6 GPixel/s |
|---|---|---|
| Vertex rate | 43.75 MVertices/s | — |
| Taux de texture | 1.400 GTexel/s | 336.6 GTexel/s |
| FP16 (half) performance | — | 168.3 GFLOPS (1:64) |
| FP32 (float) performance | — | 10.77 TFLOPS |
| FP64 (double) performance | — | 336.6 GFLOPS (1:32) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 183 mm 7.2 inches | 267 mm 10.5 inches |
| TDP | unknown | 250 W |
| Suggestions pour le PSU | 200 W | 600 W |
| Sorties | 1x DVI1x VGA1x S-Video | No outputs |
| Connecteurs de puissance | None | 2x 8-pin |
| Board number | — | PG611 SKU 100 |
Caractéristiques graphiques
| DirectX | 8.1 | 12 (12_1) |
|---|---|---|
| OpenGL | 1.5 | 4.6 |
| OpenCL | — | 3.0 |
| Vulkan | — | 1.2 |
| Pixel shader | 1.1 | — |
| Vertex shader | 1.1 | — |
| CUDA | — | 6.1 |
| Shader model | — | 6.4 |