NVIDIA GeForce GTX 580 vs NVIDIA GRID M60-4A
Processeur graphique
| Nom du GPU | GF110 | GM204 |
|---|---|---|
| GPU variant | GF110-375-A1 | — |
| Architecture | Fermi 2.0 | Maxwell 2.0 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 28 nm |
| Transistors | 3,000 million | 5,200 million |
| Taille des matrices | 520 mm² | 398 mm² |
Carte graphique
| Date de publication | Nov 9th, 2010 | Aug 30th, 2015 |
|---|---|---|
| Génération | GeForce 500 | GRID |
| Production | End-of-life | End-of-life |
| Prix de lancement | 499 USD | — |
| Bus interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
| Critiques | 136 in our database | — |
| Prédécesseur | GeForce 400 | — |
| Successeur | GeForce 600 | — |
Vitesse clock
| GPU clock | 772 MHz | — |
|---|---|---|
| Shader clock | 1544 MHz | — |
| Mémoire clock | 1002 MHz 4 Gbps effective | 1253 MHz 5 Gbps effective |
| Base clock | — | 557 MHz |
| Boost clock | — | 1178 MHz |
Mémoire
| Taille de la mémoire | 1536 MB | 4 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 384 bit | 256 bit |
| Bande passante | 192.4 GB/s | 160.4 GB/s |
Render Config
| Shading units | 512 | 2048 |
|---|---|---|
| TMUs | 64 | 128 |
| ROPs | 48 | 64 |
| Comptage SM | 16 | — |
| Cache L1 | 64 KB (per SM) | 48 KB (per SMM) |
| Cache L2 | 768 KB | 2 MB |
| Comptage SMM | — | 16 |
Performance théorique
| Taux de pixel | 24.70 GPixel/s | 75.39 GPixel/s |
|---|---|---|
| Taux de texture | 49.41 GTexel/s | 150.8 GTexel/s |
| FP32 (float) performance | 1.581 TFLOPS | 4.825 TFLOPS |
| FP64 (double) performance | 197.6 GFLOPS (1:8) | 150.8 GFLOPS (1:32) |
Board Design
| Taille Slot | Dual-slot | Dual-slot |
|---|---|---|
| Longueur | 267 mm 10.5 inches | 267 mm 10.5 inches |
| TDP | 244 W | 225 W |
| Suggestions pour le PSU | 550 W | 550 W |
| Sorties | 2x DVI1x mini-HDMI | No outputs |
| Connecteurs de puissance | 1x 6-pin + 1x 8-pin | 1x 8-pin |
| Board number | P1261 SKU 02 | — |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.1 | 3.0 |
| Vulkan | — | 1.1 |
| CUDA | 2.0 | 5.2 |
| Shader model | 5.1 | 6.4 |