NVIDIA GeForce GTX 555 OEM vs NVIDIA Quadro K2000D
Processeur graphique
| Nom du GPU | GF114 | GK107 |
|---|---|---|
| GPU variant | GF114-200-KB-A1 | GK107-301-A2 |
| Architecture | Fermi 2.0 | Kepler |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 28 nm |
| Transistors | 1,950 million | 1,270 million |
| Taille des matrices | 332 mm² | 118 mm² |
Carte graphique
| Date de publication | May 14th, 2011 | Mar 1st, 2013 |
|---|---|---|
| Génération | GeForce 500 | Quadro |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
| Prédécesseur | GeForce 400 | — |
| Successeur | GeForce 600 | — |
| Prix de lancement | — | 599 USD |
| Critiques | — | 26 in our database |
Vitesse clock
| GPU clock | 736 MHz | 954 MHz |
|---|---|---|
| Shader clock | 1472 MHz | — |
| Mémoire clock | 957 MHz 3.8 Gbps effective | 1000 MHz 4 Gbps effective |
Mémoire
| Taille de la mémoire | 1024 MB | 2 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 192 bit | 128 bit |
| Bande passante | 91.87 GB/s | 64.00 GB/s |
Render Config
| Shading units | 288 | 384 |
|---|---|---|
| TMUs | 48 | 32 |
| ROPs | 24 | 16 |
| Comptage SM | 6 | — |
| Cache L1 | 64 KB (per SM) | 16 KB (per SMX) |
| Cache L2 | 384 KB | 256 KB |
| Comptage SMX | — | 2 |
Performance théorique
| Taux de pixel | 8.832 GPixel/s | 7.632 GPixel/s |
|---|---|---|
| Taux de texture | 35.33 GTexel/s | 30.53 GTexel/s |
| FP32 (float) performance | 847.9 GFLOPS | 732.7 GFLOPS |
| FP64 (double) performance | 70.66 GFLOPS (1:12) | 30.53 GFLOPS (1:24) |
Board Design
| Taille Slot | Dual-slot | Single-slot |
|---|---|---|
| Longueur | 210 mm 8.3 inches | 202 mm 8 inches |
| TDP | 150 W | 51 W |
| Suggestions pour le PSU | 450 W | 250 W |
| Sorties | 2x DVI1x mini-HDMI | 2x DVI1x mini-DisplayPort |
| Connecteurs de puissance | 2x 6-pin | None |
| Board number | P1041 | P2095 |
| Taille | — | 111 mm 4.4 inches |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.1 | 3.0 |
| Vulkan | — | 1.1 |
| CUDA | 2.1 | 3.0 |
| Shader model | 5.1 | 5.1 |