NVIDIA GeForce GTX 470M vs NVIDIA Quadro RTX 5000 Mobile Refresh
Processeur graphique
| Nom du GPU | GF104 | TU104B |
|---|---|---|
| GPU variant | N11E-GT | — |
| Architecture | Fermi | Turing |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 12 nm |
| Transistors | 1,950 million | 13,600 million |
| Taille des matrices | 332 mm² | 545 mm² |
Graphiques mobiles
| Date de publication | Sep 3rd, 2010 | Jun 8th, 2020 |
|---|---|---|
| Génération | GeForce 400M | Quadro Mobile (Tx000) |
| Production | End-of-life | Active |
| Bus interface | MXM-B (3.0) | PCIe 3.0 x16 |
| Prédécesseur | GeForce 300M | — |
| Successeur | GeForce 500M | — |
Vitesse clock
| GPU clock | 535 MHz | — |
|---|---|---|
| Shader clock | 1070 MHz | — |
| Mémoire clock | 750 MHz 3 Gbps effective | 1750 MHz 14 Gbps effective |
| Base clock | — | 1035 MHz |
| Boost clock | — | 1545 MHz |
Mémoire
| Taille de la mémoire | 1536 MB | 16 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR6 |
| Bus mémoire | 192 bit | 256 bit |
| Bande passante | 72.00 GB/s | 448.0 GB/s |
Render Config
| Shading units | 288 | 3072 |
|---|---|---|
| TMUs | 48 | 192 |
| ROPs | 24 | 64 |
| Comptage SM | 6 | 48 |
| Cache L1 | 64 KB (per SM) | 64 KB (per SM) |
| Cache L2 | 384 KB | 4 MB |
| Tensor cores | — | 384 |
| RT cores | — | 48 |
Performance théorique
| Taux de pixel | 6.420 GPixel/s | 98.88 GPixel/s |
|---|---|---|
| Taux de texture | 25.68 GTexel/s | 296.6 GTexel/s |
| FP32 (float) performance | 616.3 GFLOPS | 9.492 TFLOPS |
| FP64 (double) performance | 51.36 GFLOPS (1:12) | 296.6 GFLOPS (1:32) |
| FP16 (half) performance | — | 18.98 TFLOPS (2:1) |
Board Design
| Taille Slot | MXM Module | IGP |
|---|---|---|
| TDP | 75 W | 110 W |
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
| Board number | P1044 | — |
Caractéristiques graphiques
| DirectX | 12 (11_0) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.1 | 3.0 |
| Vulkan | — | 1.2 |
| CUDA | 2.1 | 7.5 |
| Shader model | 5.1 | 6.6 |