NVIDIA GeForce GTX 1650 Mobile vs NVIDIA Quadro T2000 Max-Q
Processeur graphique
| Nom du GPU | TU117 | TU117 |
|---|---|---|
| GPU variant | N18P-G61-MP2 | — |
| Architecture | Turing | Turing |
| Fonderie | TSMC | TSMC |
| Taille du processus | 12 nm | 12 nm |
| Transistors | 4,700 million | 4,700 million |
| Taille des matrices | 200 mm² | 200 mm² |
Graphiques mobiles
| Date de publication | Apr 15th, 2020 | May 27th, 2019 |
|---|---|---|
| Génération | GeForce 16 Mobile | Quadro Mobile (Tx000) |
| Production | Active | Active |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Critiques | 44 in our database | — |
Vitesse clock
| Base clock | 1380 MHz | 1200 MHz |
|---|---|---|
| Boost clock | 1515 MHz | 1620 MHz |
| Mémoire clock | 1500 MHz 12000 MHz effective | 1751 MHz 7 Gbps effective |
Mémoire
| Taille de la mémoire | 4 GB | 4 GB |
|---|---|---|
| Type de mémoire | GDDR6 | GDDR5 |
| Bus mémoire | 128 bit | 128 bit |
| Bande passante | 192.0 GB/s | 112.1 GB/s |
Render Config
| Shading units | 1024 | 1024 |
|---|---|---|
| TMUs | 64 | 64 |
| ROPs | 32 | 32 |
| Comptage SM | 16 | 16 |
| Cache L1 | 64 KB (per SM) | 64 KB (per SM) |
| Cache L2 | 1024 KB | 1024 KB |
Performance théorique
| Taux de pixel | 48.48 GPixel/s | 51.84 GPixel/s |
|---|---|---|
| Taux de texture | 96.96 GTexel/s | 103.7 GTexel/s |
| FP16 (half) performance | 6.205 TFLOPS (2:1) | 6.636 TFLOPS (2:1) |
| FP32 (float) performance | 3.103 TFLOPS | 3.318 TFLOPS |
| FP64 (double) performance | 96.96 GFLOPS (1:32) | 103.7 GFLOPS (1:32) |
Board Design
| TDP | 50 W | 40 W |
|---|---|---|
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
| Taille Slot | — | IGP |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2.140 | 1.2 |
| CUDA | 7.5 | 7.5 |
| Shader model | 6.5 | 6.6 |