NVIDIA GeForce GTX 1060 3 GB vs NVIDIA GeForce GTX 745 OEM
Processeur graphique
| Nom du GPU | GP106 | GM107 |
|---|---|---|
| GPU variant | GP106-300-A1 | GM107-220-A2 |
| Architecture | Pascal | Maxwell |
| Fonderie | TSMC | TSMC |
| Taille du processus | 16 nm | 28 nm |
| Transistors | 4,400 million | 1,870 million |
| Taille des matrices | 200 mm² | 148 mm² |
Carte graphique
| Date de publication | Aug 18th, 2016 | Feb 18th, 2014 |
|---|---|---|
| Génération | GeForce 10 | GeForce 700 |
| Prédécesseur | GeForce 900 | GeForce 600 |
| Successeur | GeForce 20 | GeForce 900 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 199 USD | — |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Critiques | 117 in our database | — |
Vitesse clock
| Base clock | 1506 MHz | — |
|---|---|---|
| Boost clock | 1708 MHz | — |
| Mémoire clock | 2002 MHz 8 Gbps effective | 900 MHz 1800 Mbps effective |
| GPU clock | — | 1033 MHz |
Mémoire
| Taille de la mémoire | 3 GB | 4 GB |
|---|---|---|
| Type de mémoire | GDDR5 | DDR3 |
| Bus mémoire | 192 bit | 128 bit |
| Bande passante | 192.2 GB/s | 28.80 GB/s |
Render Config
| Shading units | 1152 | 384 |
|---|---|---|
| TMUs | 72 | 24 |
| ROPs | 48 | 16 |
| Comptage SM | 9 | — |
| Cache L1 | 48 KB (per SM) | 64 KB (per SMM) |
| Cache L2 | 1536 KB | 2 MB |
| Comptage SMM | — | 3 |
Performance théorique
| Taux de pixel | 81.98 GPixel/s | 16.53 GPixel/s |
|---|---|---|
| Taux de texture | 123.0 GTexel/s | 24.79 GTexel/s |
| FP16 (half) performance | 61.49 GFLOPS (1:64) | — |
| FP32 (float) performance | 3.935 TFLOPS | 793.3 GFLOPS |
| FP64 (double) performance | 123.0 GFLOPS (1:32) | 24.79 GFLOPS (1:32) |
Board Design
| Taille Slot | Dual-slot | Single-slot |
|---|---|---|
| Longueur | 250 mm 9.8 inches | 145 mm 5.7 inches |
| TDP | 120 W | 55 W |
| Suggestions pour le PSU | 300 W | 250 W |
| Sorties | 1x DVI1x HDMI3x DisplayPort | 1x DVI1x HDMI1x VGA |
| Connecteurs de puissance | 1x 6-pin | None |
| Board number | PG410 SKU 20 | P2012 SKU 50 |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.1 |
| CUDA | 6.1 | 5.0 |
| Shader model | 6.4 | 5.1 |