NVIDIA GeForce GTX 1050 Mobile vs NVIDIA Quadro P4200 Mobile
Processeur graphique
| Nom du GPU | GP106 | GP104 |
|---|---|---|
| Architecture | Pascal | Pascal |
| Fonderie | TSMC | TSMC |
| Taille du processus | 16 nm | 16 nm |
| Transistors | 4,400 million | 7,200 million |
| Taille des matrices | 200 mm² | 314 mm² |
Graphiques mobiles
| Date de publication | Feb 1st, 2017 | Feb 21st, 2018 |
|---|---|---|
| Génération | GeForce 10 Mobile | Quadro Mobile (Px200) |
| Production | Active | End-of-life |
| Bus interface | PCIe 3.0 x16 | MXM-B (3.0) |
| Critiques | 15 in our database | — |
Vitesse clock
| Base clock | 1354 MHz | 1227 MHz |
|---|---|---|
| Boost clock | 1493 MHz | 1647 MHz |
| Mémoire clock | 1752 MHz 7008 MHz effective | 1502 MHz 6 Gbps effective |
Mémoire
| Taille de la mémoire | 2 GB | 8 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 112.1 GB/s | 192.3 GB/s |
Render Config
| Shading units | 640 | 2304 |
|---|---|---|
| TMUs | 40 | 144 |
| ROPs | 32 | 64 |
| Comptage SM | 5 | 18 |
| Cache L1 | 48 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 1024 KB | 2 MB |
Performance théorique
| Taux de pixel | 47.78 GPixel/s | 105.4 GPixel/s |
|---|---|---|
| Taux de texture | 59.72 GTexel/s | 237.2 GTexel/s |
| FP16 (half) performance | 29.86 GFLOPS (1:64) | 118.6 GFLOPS (1:64) |
| FP32 (float) performance | 1.911 TFLOPS | 7.589 TFLOPS |
| FP64 (double) performance | 59.72 GFLOPS (1:32) | 237.2 GFLOPS (1:32) |
Board Design
| TDP | 75 W | 100 W |
|---|---|---|
| Sorties | No outputs | No outputs |
| Connecteurs de puissance | None | None |
| Taille Slot | — | MXM Module |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2.131 | 1.2 |
| CUDA | 6.1 | 6.1 |
| Shader model | 6.4 | 6.4 |