NVIDIA GeForce GTX 1050 Mobile vs NVIDIA Quadro P4200 Mobile
Grafikprozessor
| GPU Name | GP106 | GP104 |
|---|---|---|
| Architektur | Pascal | Pascal |
| Hersteller | TSMC | TSMC |
| Prozessgröße | 16 nm | 16 nm |
| Transistoren | 4,400 million | 7,200 million |
| Chipgröße | 200 mm² | 314 mm² |
Mobile Grafik
| Veröffentlichungsdatum | Feb 1st, 2017 | Feb 21st, 2018 |
|---|---|---|
| Generation | GeForce 10 Mobile | Quadro Mobile (Px200) |
| Produktion | Active | End-of-life |
| Businterface | PCIe 3.0 x16 | MXM-B (3.0) |
| Reviews | 15 in our database | — |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 1354 MHz | 1227 MHz |
|---|---|---|
| Boost-Takt | 1493 MHz | 1647 MHz |
| Speicher-Taktung | 1752 MHz 7008 MHz effective | 1502 MHz 6 Gbps effective |
Speicher
| Speichergröße | 2 GB | 8 GB |
|---|---|---|
| Speichertyp | GDDR5 | GDDR5 |
| Speicherbus | 128 bit | 256 bit |
| Bandbreite | 112.1 GB/s | 192.3 GB/s |
Render-Konfiguration
| Shading-Einheiten | 640 | 2304 |
|---|---|---|
| TMUs | 40 | 144 |
| ROPs | 32 | 64 |
| Anzahl SM | 5 | 18 |
| Cache L1 | 48 KB (per SM) | 48 KB (per SM) |
| Cache L2 | 1024 KB | 2 MB |
Theoretische Leistung
| Pixelrate | 47.78 GPixel/s | 105.4 GPixel/s |
|---|---|---|
| Texturrate | 59.72 GTexel/s | 237.2 GTexel/s |
| FP16 (half) Leistung | 29.86 GFLOPS (1:64) | 118.6 GFLOPS (1:64) |
| FP32 (float) Leistung | 1.911 TFLOPS | 7.589 TFLOPS |
| FP64 (double) Leistung | 59.72 GFLOPS (1:32) | 237.2 GFLOPS (1:32) |
Boarddesign
| TDP | 75 W | 100 W |
|---|---|---|
| Ausgabe | No outputs | No outputs |
| Stromverbindung | None | None |
| Steckplatzbreite | — | MXM Module |
Grafik-Features
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2.131 | 1.2 |
| CUDA | 6.1 | 6.1 |
| Shader-Modell | 6.4 | 6.4 |