NVIDIA GeForce GT 240 vs NVIDIA GeForce GTX 1050 Ti
Processeur graphique
| Nom du GPU | GT215 | GP107 |
|---|---|---|
| GPU variant | GT215-450-A2 | GP107-400-A1 |
| Architecture | Tesla 2.0 | Pascal |
| Fonderie | TSMC | Samsung |
| Taille du processus | 40 nm | 14 nm |
| Transistors | 727 million | 3,300 million |
| Taille des matrices | 144 mm² | 132 mm² |
Carte graphique
| Date de publication | Nov 17th, 2009 | Oct 25th, 2016 |
|---|---|---|
| Génération | GeForce 200 | GeForce 10 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 80 USD | 139 USD |
| Bus interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
| Critiques | 49 in our database | 58 in our database |
| Prédécesseur | GeForce 9 | GeForce 900 |
| Successeur | GeForce 400 | GeForce 20 |
Vitesse clock
| GPU clock | 550 MHz | — |
|---|---|---|
| Shader clock | 1340 MHz | — |
| Mémoire clock | 850 MHz 3.4 Gbps effective | 1752 MHz 7 Gbps effective |
| Base clock | — | 1291 MHz |
| Boost clock | — | 1392 MHz |
Mémoire
| Taille de la mémoire | 1024 MB | 4 GB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 128 bit | 128 bit |
| Bande passante | 54.40 GB/s | 112.1 GB/s |
Render Config
| Shading units | 96 | 768 |
|---|---|---|
| TMUs | 32 | 48 |
| ROPs | 8 | 32 |
| Comptage SM | 12 | 6 |
| Cache L2 | 64 KB | 1024 KB |
| Cache L1 | — | 48 KB (per SM) |
Performance théorique
| Taux de pixel | 4.400 GPixel/s | 44.54 GPixel/s |
|---|---|---|
| Taux de texture | 17.60 GTexel/s | 66.82 GTexel/s |
| FP32 (float) performance | 257.3 GFLOPS | 2.138 TFLOPS |
| FP16 (half) performance | — | 33.41 GFLOPS (1:64) |
| FP64 (double) performance | — | 66.82 GFLOPS (1:32) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 168 mm 6.6 inches | 145 mm 5.7 inches |
| TDP | 69 W | 75 W |
| Suggestions pour le PSU | 250 W | 250 W |
| Sorties | 1x DVI1x HDMI1x VGA | 1x DVI1x HDMI1x DisplayPort |
| Connecteurs de puissance | None | None |
| Board number | P680, P681 | PG210 |
| Taille | — | 111 mm 4.4 inches |
Caractéristiques graphiques
| DirectX | 11.1 (10_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 3.3 | 4.6 |
| OpenCL | 1.1 | 3.0 |
| Vulkan | — | 1.2 |
| CUDA | 1.2 | 6.1 |
| Shader model | 4.1 | 6.4 |