NVIDIA GeForce 8800 GTS Core 112 vs NVIDIA Quadro FX 330
Processeur graphique
| Nom du GPU | G80 | NV37 |
|---|---|---|
| GPU variant | G80-100-K0-A2 | NV37 GL |
| Architecture | Tesla | Rankine |
| Fonderie | TSMC | TSMC |
| Taille du processus | 90 nm | 150 nm |
| Transistors | 681 million | 45 million |
| Taille des matrices | 484 mm² | 91 mm² |
Carte graphique
| Date de publication | Nov 19th, 2007 | Jun 28th, 2004 |
|---|---|---|
| Génération | GeForce 8 | Quadro FX |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 1.0 x16 | PCIe 1.0 x16 |
| Critiques | 403 in our database | 26 in our database |
| Prédécesseur | GeForce 7 PCIe | — |
| Successeur | GeForce 9 | — |
Vitesse clock
| GPU clock | 500 MHz | 250 MHz |
|---|---|---|
| Shader clock | 1200 MHz | — |
| Mémoire clock | 800 MHz 1600 Mbps effective | 200 MHz 400 Mbps effective |
Mémoire
| Taille de la mémoire | 640 MB | 64 MB |
|---|---|---|
| Type de mémoire | GDDR3 | DDR2 |
| Bus mémoire | 320 bit | 64 bit |
| Bande passante | 64.00 GB/s | 3.200 GB/s |
Render Config
| Shading units | 112 | — |
|---|---|---|
| TMUs | 28 | 4 |
| ROPs | 20 | 4 |
| Comptage SM | 14 | — |
| Cache L2 | 80 KB | — |
| Pixel shaders | — | 4 |
| Vertex shaders | — | 2 |
Performance théorique
| Taux de pixel | 10.00 GPixel/s | 1.000 GPixel/s |
|---|---|---|
| Taux de texture | 28.00 GTexel/s | 1.000 GTexel/s |
| FP32 (float) performance | 268.8 GFLOPS | — |
| Vertex rate | — | 125.0 MVertices/s |
Board Design
| Taille Slot | Dual-slot | Single-slot |
|---|---|---|
| Longueur | 267 mm 10.5 inches | 168 mm 6.6 inches |
| TDP | 150 W | 21 W |
| Suggestions pour le PSU | 450 W | 200 W |
| Sorties | 2x DVI1x S-Video | 1x DVI |
| Connecteurs de puissance | 1x 6-pin | None |
| Taille | — | 69 mm 2.7 inches |
Caractéristiques graphiques
| DirectX | 11.1 (10_0) | 9.0a |
|---|---|---|
| OpenGL | 3.3 | 1.5 (2.1) |
| OpenCL | 1.1 (1.0) | — |
| Vulkan | — | — |
| CUDA | 1.0 | — |
| Shader model | 4.0 | — |
| Pixel shader | — | 2.0a |
| Vertex shader | — | 2.0a |