Intel GMA 600 vs NVIDIA GeForce4 MX + nForce2
Processeur graphique
| Nom du GPU | Lincroft | Crush17 |
|---|---|---|
| Architecture | PowerVR SGX535 | Celsius |
| Fonderie | Intel | — |
| Taille du processus | 45 nm | 150 nm |
| Transistors | 140 million | 29 million |
| Taille des matrices | 62 mm² | 65 mm² |
Carte graphique intégré
| Date de publication | May 4th, 2010 | Oct 1st, 2002 |
|---|---|---|
| Génération | GMA Graphics-T (GMA 600 IGP) | GeForce 4 MX IGP |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 1.0 x16 | AGP 4x |
| Critiques | 1 in our database | — |
| Prédécesseur | — | GeForce 2 MX IGP |
| Successeur | — | GeForce 6 IGP |
Vitesse clock
| GPU clock | 400 MHz | 200 MHz |
|---|---|---|
| Mémoire clock | System Shared | System Shared |
Mémoire
| Taille de la mémoire | System Shared | System Shared |
|---|---|---|
| Type de mémoire | System Shared | System Shared |
| Bus mémoire | System Shared | System Shared |
| Bande passante | System Dependent | System Dependent |
Render Config
| Shading units | 32 | — |
|---|---|---|
| TMUs | 4 | 4 |
| ROPs | 1 | 2 |
| Unités d'exécution | 4 | — |
| Pixel shaders | — | 2 |
| Vertex shaders | — | 0 |
Performance théorique
| Taux de pixel | 400.0 MPixel/s | 400.0 MPixel/s |
|---|---|---|
| Taux de texture | 1.600 GTexel/s | 800.0 MTexel/s |
| FP32 (float) performance | 25.60 GFLOPS | — |
Board Design
| Taille Slot | IGP | IGP |
|---|---|---|
| TDP | unknown | unknown |
| Sorties | No outputs | No outputs |
Caractéristiques graphiques
| DirectX | 10.1 | 8.0 |
|---|---|---|
| OpenGL | ES 2.0 | 1.3 |
| OpenCL | — | — |
| Vulkan | — | — |
| Shader model | 4.1 | — |
| Pixel shader | — | 1.1 |
| Vertex shader | — | 1.1 |