ATI FirePro 2450 Multi-View vs ATI Radeon X850 XT Platinum AGP
Processeur graphique
| Nom du GPU | RV620 | R481 |
|---|---|---|
| Architecture | TeraScale | R400 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 55 nm | 130 nm |
| Transistors | 181 million | 160 million |
| Taille des matrices | 67 mm² | 297 mm² |
| GPU variant | RV620 PRO (215-0670006) | R481 XT (215RAFCGA11F) |
Carte graphique
| Date de publication | 2009 | Feb 28th, 2005 |
|---|---|---|
| Génération | FirePro Multi-View | Radeon R400 AGP |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 2.0 x16 | AGP 8x |
| Critiques | 10 in our database | 58 in our database |
| Prédécesseur | — | Radeon R300 |
| Successeur | — | Radeon R500 AGP |
Vitesse clock
| GPU clock | 400 MHz | 540 MHz |
|---|---|---|
| Mémoire clock | 400 MHz 800 Mbps effective | 590 MHz 1180 Mbps effective |
Mémoire
| Taille de la mémoire | 256 MB | 256 MB |
|---|---|---|
| Type de mémoire | DDR3 | GDDR3 |
| Bus mémoire | 64 bit | 256 bit |
| Bande passante | 6.400 GB/s | 37.76 GB/s |
Render Config
| Shading units | 40 | — |
|---|---|---|
| TMUs | 4 | 16 |
| ROPs | 4 | 16 |
| Compute units | 2 | — |
| Pixel shaders | — | 16 |
| Vertex shaders | — | 6 |
Performance théorique
| Taux de pixel | 1.600 GPixel/s | 8.640 GPixel/s |
|---|---|---|
| Taux de texture | 1.600 GTexel/s | 8.640 GTexel/s |
| FP32 (float) performance | 32.00 GFLOPS | — |
| Vertex rate | — | 810.0 MVertices/s |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 170 mm 6.7 inches | 186 mm 7.3 inches |
| Taille | 69 mm 2.7 inches | 111 mm 4.4 inches |
| TDP | 32 W | 67 W |
| Suggestions pour le PSU | 200 W | 250 W |
| Sorties | 1x VHDCI | 1x DVI1x VGA1x S-Video |
| Connecteurs de puissance | None | 1x Molex |
| Board number | B436-31 | — |
| Taille | — | 41 mm 1.6 inches |
Caractéristiques graphiques
| DirectX | 10.1 (10_1) | 9.0b (9_2) |
|---|---|---|
| OpenGL | 3.3 | 2.1 |
| OpenCL | — | — |
| Vulkan | — | — |
| Shader model | 4.1 | — |
| Pixel shader | — | 2.0b |
| Vertex shader | — | 2.0b |