ATI All-In-Wonder 2006 PCIe Edition vs NVIDIA A100 PCIe
Processeur graphique
| Nom du GPU | RV515 | GA100 |
|---|---|---|
| Architecture | R500 | Ampere |
| Fonderie | TSMC | TSMC |
| Taille du processus | 90 nm | 7 nm |
| Transistors | 107 million | 54,200 million |
| Taille des matrices | 100 mm² | 826 mm² |
Carte graphique
| Date de publication | Dec 22nd, 2005 | Jun 22nd, 2020 |
|---|---|---|
| Génération | All-In-Wonder | Tesla |
| Production | End-of-life | Active |
| Prix de lancement | 199 USD | — |
| Bus interface | PCIe 1.0 x16 | PCIe 4.0 x16 |
| Critiques | 48 in our database | — |
Vitesse clock
| GPU clock | 450 MHz | 1410 MHz |
|---|---|---|
| Mémoire clock | 400 MHz 800 Mbps effective | 1215 MHz 2.4 Gbps effective |
| Base clock | — | 765 MHz |
| Boost clock | — | 1410 MHz |
Mémoire
| Taille de la mémoire | 256 MB | 40 GB |
|---|---|---|
| Type de mémoire | DDR2 | HBM2E |
| Bus mémoire | 128 bit | 5120 bit |
| Bande passante | 12.80 GB/s | 1,555 GB/s |
Render Config
| Pixel shaders | 4 | — |
|---|---|---|
| Vertex shaders | 2 | — |
| TMUs | 4 | 432 |
| ROPs | 4 | 160 |
| Shading units | — | 6912 |
| Comptage SM | — | 108 |
| Tensor cores | — | 432 |
| Cache L1 | — | 192 KB (per SM) |
| Cache L2 | — | 40 MB |
Performance théorique
| Taux de pixel | 1.800 GPixel/s | 225.6 GPixel/s |
|---|---|---|
| Vertex rate | 225.0 MVertices/s | — |
| Taux de texture | 1.800 GTexel/s | 609.1 GTexel/s |
| FP16 (half) performance | — | 77.97 TFLOPS (4:1) |
| FP32 (float) performance | — | 19.49 TFLOPS |
| FP64 (double) performance | — | 9.746 TFLOPS (1:2) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 249 mm 9.8 inches | 267 mm 10.5 inches |
| Taille | 111 mm 4.4 inches | — |
| TDP | unknown | 250 W |
| Suggestions pour le PSU | 200 W | 600 W |
| Sorties | 1x DVI | No outputs |
| Connecteurs de puissance | None | 8-pin EPS |
| Board number | A767-34 | P1001 SKU 200 |
Caractéristiques graphiques
| DirectX | 9.0c (9_3) | — |
|---|---|---|
| OpenGL | 2.1 | — |
| OpenCL | — | 3.0 |
| Vulkan | — | — |
| Shader model | 3.0 | — |
| CUDA | — | 8.0 |