ATI All-In-Wonder 2006 AGP Edition vs NVIDIA Quadro VX 200
Processeur graphique
| Nom du GPU | RV350 | G92 |
|---|---|---|
| GPU variant | RV351 LE | — |
| Architecture | Rage 8 | Tesla |
| Fonderie | TSMC | TSMC |
| Taille du processus | 130 nm | 65 nm |
| Transistors | 60 million | 754 million |
| Taille des matrices | 76 mm² | 324 mm² |
Carte graphique
| Date de publication | Apr 29th, 2005 | Jan 8th, 2008 |
|---|---|---|
| Génération | All-In-Wonder | Quadro VX |
| Production | End-of-life | End-of-life |
| Prix de lancement | 199 USD | — |
| Bus interface | AGP 8x | PCIe 2.0 x16 |
| Critiques | 14 in our database | 26 in our database |
Vitesse clock
| GPU clock | 324 MHz | 450 MHz |
|---|---|---|
| Mémoire clock | 196 MHz 392 Mbps effective | 800 MHz 1600 Mbps effective |
| Shader clock | — | 1125 MHz |
Mémoire
| Taille de la mémoire | 256 MB | 512 MB |
|---|---|---|
| Type de mémoire | DDR | GDDR3 |
| Bus mémoire | 128 bit | 256 bit |
| Bande passante | 6.272 GB/s | 51.20 GB/s |
Render Config
| Pixel shaders | 4 | — |
|---|---|---|
| Vertex shaders | 2 | — |
| TMUs | 4 | 56 |
| ROPs | 4 | 16 |
| Shading units | — | 112 |
| Comptage SM | — | 14 |
| Cache L2 | — | 64 KB |
Performance théorique
| Taux de pixel | 1.296 GPixel/s | 7.200 GPixel/s |
|---|---|---|
| Vertex rate | 162.0 MVertices/s | — |
| Taux de texture | 1.296 GTexel/s | 25.20 GTexel/s |
| FP32 (float) performance | — | 252.0 GFLOPS |
Board Design
| Taille Slot | Single-slot | Single-slot |
|---|---|---|
| TDP | unknown | 75 W |
| Suggestions pour le PSU | 200 W | 250 W |
| Sorties | 1x VGA1x S-Video | 2x DVI1x S-Video |
| Connecteurs de puissance | None | 1x 6-pin |
| Board number | A225 | — |
| Longueur | — | 229 mm 9 inches |
Caractéristiques graphiques
| DirectX | 9.0 (9_0) | 11.1 (10_0) |
|---|---|---|
| OpenGL | 2.0 | 3.3 |
| OpenCL | — | 1.1 |
| Vulkan | — | — |
| Pixel shader | 2.0 | — |
| Vertex shader | 2.0 | — |
| CUDA | — | 1.1 |
| Shader model | — | 4.0 |