AMD Radeon R9 FURY X vs ATI Rage Fury MAXX
Processeur graphique
| Nom du GPU | Fiji | Rage 4 |
|---|---|---|
| GPU variant | Fiji XT C8 (215-0862040) | 215R4GAUC21 |
| Architecture | GCN 3.0 | Rage 4 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 250 nm |
| Transistors | 8,900 million | 8 million |
| Taille des matrices | 596 mm² | 89 mm² |
Carte graphique
| Date de publication | Jun 24th, 2015 | Oct 1st, 1999 |
|---|---|---|
| Génération | Pirate Islands | Rage 4 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 649 USD | — |
| Bus interface | PCIe 3.0 x16 | AGP 4x |
| Prédécesseur | Volcanic Islands | Rage 3 |
| Successeur | Arctic Islands | Rage 6 |
Vitesse clock
| GPU clock | 1050 MHz | 125 MHz |
|---|---|---|
| Mémoire clock | 500 MHz 1000 Mbps effective | 143 MHz |
Mémoire
| Taille de la mémoire | 4 GB | 32 MB |
|---|---|---|
| Type de mémoire | HBM | SDR |
| Bus mémoire | 4096 bit | 128 bit |
| Bande passante | 512.0 GB/s | 2.288 GB/s |
Render Config
| Shading units | 4096 | — |
|---|---|---|
| TMUs | 256 | 2 |
| ROPs | 64 | 2 |
| Compute units | 64 | — |
| Cache L1 | 16 KB (per CU) | — |
| Cache L2 | 2 MB | — |
| Pixel shaders | — | 2 |
| Vertex shaders | — | 0 |
Performance théorique
| Taux de pixel | 67.20 GPixel/s | 250.0 MPixel/s |
|---|---|---|
| Taux de texture | 268.8 GTexel/s | 250.0 MTexel/s |
| FP16 (half) performance | 8.602 TFLOPS (1:1) | — |
| FP32 (float) performance | 8.602 TFLOPS | — |
| FP64 (double) performance | 537.6 GFLOPS (1:16) | — |
Board Design
| Taille Slot | Dual-slot | Single-slot |
|---|---|---|
| Longueur | 195 mm 7.7 inches | — |
| Taille | 115 mm 4.5 inches | — |
| Taille | 39 mm 1.5 inches | — |
| TDP | 275 W | unknown |
| Suggestions pour le PSU | 600 W | 200 W |
| Sorties | 1x HDMI3x DisplayPort | 1x VGA |
| Connecteurs de puissance | 2x 8-pin | None |
| Board number | C880-37 | 673 |
Caractéristiques graphiques
| DirectX | 12 (12_0) | 6.0 |
|---|---|---|
| OpenGL | 4.6 | 1.2 |
| OpenCL | 2.0 | — |
| Vulkan | 1.2 | — |
| Shader model | 6.3 | — |
| Pixel shader | — | — |
| Vertex shader | — | — |