Nom du GPU | Hawaii | Ellesmere |
---|---|---|
GPU variant | Hawaii XT (215-0852000) | Ellesmere XT |
Architecture | GCN 2.0 | GCN 4.0 |
Fonderie | TSMC | GlobalFoundries |
Taille du processus | 28 nm | 14 nm |
Transistors | 6,200 million | 5,700 million |
Taille des matrices | 438 mm² | 232 mm² |
Date de publication | Oct 24th, 2013 | — |
---|---|---|
Génération | Volcanic Islands | — |
Production | End-of-life | — |
Prix de lancement | 549 USD | — |
Bus interface | PCIe 3.0 x16 | — |
Critiques | 147 in our database | — |
Prédécesseur | Sea Islands | — |
Successeur | Pirate Islands | — |
GPU clock | 1000 MHz | — |
---|---|---|
Mémoire clock | 1250 MHz 5 Gbps effective | 2000 MHz 8 Gbps effective |
Base clock | — | 1000 MHz |
Boost clock | — | 1077 MHz |
Taille de la mémoire | 4 GB | 8 GB |
---|---|---|
Type de mémoire | GDDR5 | GDDR5 |
Bus mémoire | 512 bit | 256 bit |
Bande passante | 320.0 GB/s | 256.0 GB/s |
Shading units | 2816 | 2304 |
---|---|---|
TMUs | 176 | 144 |
ROPs | 64 | 32 |
Compute units | 44 | 36 |
Cache L1 | 16 KB (per CU) | 16 KB (per CU) |
Cache L2 | 1024 KB | 2 MB |
Taux de pixel | 64.00 GPixel/s | 34.46 GPixel/s |
---|---|---|
Taux de texture | 176.0 GTexel/s | 155.1 GTexel/s |
FP32 (float) performance | 5.632 TFLOPS | 4.963 TFLOPS |
FP64 (double) performance | 704.0 GFLOPS (1:8) | 310.2 GFLOPS (1:16) |
FP16 (half) performance | — | 4.963 TFLOPS (1:1) |
Taille Slot | Dual-slot | MXM Module |
---|---|---|
Longueur | 275 mm 10.8 inches | — |
Taille | 109 mm 4.3 inches | — |
Taille | 36 mm 1.4 inches | — |
TDP | 290 W | 100 W |
Suggestions pour le PSU | 600 W | — |
Sorties | 2x DVI1x HDMI1x DisplayPort | No outputs |
Connecteurs de puissance | 1x 6-pin + 1x 8-pin | None |
Board number | C671-57 | — |
DirectX | 12 (12_0) | 12 (12_0) |
---|---|---|
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | 2.1 |
Vulkan | 1.2 | 1.2 |
Shader model | 6.3 | 6.4 |
Date de publication | — | Aug 4th, 2016 |
---|---|---|
Génération | — | Mobility Radeon (RX M400) |
Production | — | Active |
Bus interface | — | MXM-B (3.0) |
Prédécesseur | — | Crystal System |