AMD Radeon R5 340 OEM vs NVIDIA Quadro 2000
Processeur graphique
| Nom du GPU | Oland | GF106 |
|---|---|---|
| GPU variant | Oland PRO (215-0837015) | GF106-875-KA-A1 |
| Architecture | GCN 1.0 | Fermi |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 40 nm |
| Transistors | 950 million | 1,170 million |
| Taille des matrices | 77 mm² | 238 mm² |
Carte graphique
| Date de publication | May 5th, 2015 | Dec 24th, 2010 |
|---|---|---|
| Génération | Pirate Islands | Quadro |
| Production | End-of-life | End-of-life |
| Bus interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
| Prédécesseur | Volcanic Islands | — |
| Successeur | Arctic Islands | — |
| Prix de lancement | — | 599 USD |
| Critiques | — | 26 in our database |
Vitesse clock
| Base clock | 730 MHz | — |
|---|---|---|
| Boost clock | 780 MHz | — |
| Mémoire clock | 1150 MHz 4.6 Gbps effective | 650 MHz 2.6 Gbps effective |
| GPU clock | — | 625 MHz |
| Shader clock | — | 1250 MHz |
Mémoire
| Taille de la mémoire | 1024 MB | 1024 MB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 64 bit | 128 bit |
| Bande passante | 36.80 GB/s | 41.60 GB/s |
Render Config
| Shading units | 384 | 192 |
|---|---|---|
| TMUs | 24 | 32 |
| ROPs | 8 | 16 |
| Compute units | 6 | — |
| Cache L1 | 16 KB (per CU) | 64 KB (per SM) |
| Cache L2 | 128 KB | 256 KB |
| Comptage SM | — | 4 |
Performance théorique
| Taux de pixel | 6.240 GPixel/s | 5.000 GPixel/s |
|---|---|---|
| Taux de texture | 18.72 GTexel/s | 20.00 GTexel/s |
| FP32 (float) performance | 599.0 GFLOPS | 480.0 GFLOPS |
| FP64 (double) performance | 37.44 GFLOPS (1:16) | 40.00 GFLOPS (1:12) |
Board Design
| Taille Slot | Single-slot | Single-slot |
|---|---|---|
| Longueur | 145 mm 5.7 inches | 178 mm 7 inches |
| TDP | 65 W | 62 W |
| Suggestions pour le PSU | 250 W | 250 W |
| Sorties | 1x DVI1x DisplayPort | 1x DVI2x DisplayPort |
| Connecteurs de puissance | None | None |
| Board number | C869 | P1232 |
| Taille | — | 111 mm 4.4 inches |
Caractéristiques graphiques
| DirectX | 12 (11_1) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 1.1 |
| Vulkan | 1.2 | — |
| Shader model | 5.1 | 5.1 |
| CUDA | — | 2.1 |