AMD Radeon Pro Vega II Duo vs AMD Radeon R9 290X
Processeur graphique
| Nom du GPU | Vega 20 | Hawaii |
|---|---|---|
| GPU variant | Vega 20 XT | Hawaii XT (215-0852000) |
| Architecture | GCN 5.1 | GCN 2.0 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 7 nm | 28 nm |
| Transistors | 13,230 million | 6,200 million |
| Taille des matrices | 331 mm² | 438 mm² |
Carte graphique
| Date de publication | Unknown | Oct 24th, 2013 |
|---|---|---|
| Génération | Radeon Pro Mac | Volcanic Islands |
| Production | Active | End-of-life |
| Bus interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Prix de lancement | — | 549 USD |
| Critiques | — | 147 in our database |
| Prédécesseur | — | Sea Islands |
| Successeur | — | Pirate Islands |
Vitesse clock
| Base clock | 1400 MHz | — |
|---|---|---|
| Boost clock | 1720 MHz | — |
| Mémoire clock | 1000 MHz 2 Gbps effective | 1250 MHz 5 Gbps effective |
| GPU clock | — | 1000 MHz |
Mémoire
| Taille de la mémoire | 32 GB | 4 GB |
|---|---|---|
| Type de mémoire | HBM2 | GDDR5 |
| Bus mémoire | 4096 bit | 512 bit |
| Bande passante | 1,024 GB/s | 320.0 GB/s |
Render Config
| Shading units | 4096 | 2816 |
|---|---|---|
| TMUs | 256 | 176 |
| ROPs | 64 | 64 |
| Compute units | 64 | 44 |
| Cache L1 | 16 KB (per CU) | 16 KB (per CU) |
| Cache L2 | 4 MB | 1024 KB |
Performance théorique
| Taux de pixel | 110.1 GPixel/s | 64.00 GPixel/s |
|---|---|---|
| Taux de texture | 440.3 GTexel/s | 176.0 GTexel/s |
| FP16 (half) performance | 28.18 TFLOPS (2:1) | — |
| FP32 (float) performance | 14.09 TFLOPS | 5.632 TFLOPS |
| FP64 (double) performance | 880.6 GFLOPS (1:16) | 704.0 GFLOPS (1:8) |
Board Design
| Taille Slot | Quad-slot | Dual-slot |
|---|---|---|
| TDP | 475 W | 290 W |
| Suggestions pour le PSU | 850 W | 600 W |
| Sorties | 1x HDMI4x Thunderbolt | 2x DVI1x HDMI1x DisplayPort |
| Connecteurs de puissance | None | 1x 6-pin + 1x 8-pin |
| Board number | MW732ZM/A | C671-57 |
| Longueur | — | 275 mm 10.8 inches |
| Taille | — | 109 mm 4.3 inches |
| Taille | — | 36 mm 1.4 inches |
Caractéristiques graphiques
| DirectX | 12 (12_1) | 12 (12_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 2.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.4 | 6.3 |