AMD Radeon HD 7790 vs NVIDIA GeForce GTX 560 OEM
Processeur graphique
| Nom du GPU | Bonaire | GF110 |
|---|---|---|
| GPU variant | Bonaire XT (215-0839039) | GF110-040-A1 |
| Architecture | GCN 2.0 | Fermi 2.0 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 40 nm |
| Transistors | 2,080 million | 3,000 million |
| Taille des matrices | 160 mm² | 520 mm² |
Carte graphique
| Date de publication | Mar 22nd, 2013 | Nov 29th, 2011 |
|---|---|---|
| Génération | Southern Islands | GeForce 500 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 149 USD | — |
| Bus interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
| Critiques | 93 in our database | 48 in our database |
| Prédécesseur | Northern Islands | GeForce 400 |
| Successeur | Sea Islands | GeForce 600 |
Vitesse clock
| GPU clock | 1000 MHz | 552 MHz |
|---|---|---|
| Mémoire clock | 1500 MHz 6 Gbps effective | 802 MHz 3.2 Gbps effective |
| Shader clock | — | 1104 MHz |
Mémoire
| Taille de la mémoire | 1024 MB | 1280 MB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 128 bit | 320 bit |
| Bande passante | 96.00 GB/s | 128.3 GB/s |
Render Config
| Shading units | 896 | 384 |
|---|---|---|
| TMUs | 56 | 48 |
| ROPs | 16 | 40 |
| Compute units | 14 | — |
| Cache L1 | 16 KB (per CU) | 64 KB (per SM) |
| Cache L2 | 256 KB | 640 KB |
| Comptage SM | — | 12 |
Performance théorique
| Taux de pixel | 16.00 GPixel/s | 13.25 GPixel/s |
|---|---|---|
| Taux de texture | 56.00 GTexel/s | 26.50 GTexel/s |
| FP32 (float) performance | 1.792 TFLOPS | 847.9 GFLOPS |
| FP64 (double) performance | 112.0 GFLOPS (1:16) | 106.0 GFLOPS (1:8) |
Board Design
| Taille Slot | Dual-slot | Dual-slot |
|---|---|---|
| Longueur | 183 mm 7.2 inches | 229 mm 9 inches |
| TDP | 85 W | 150 W |
| Suggestions pour le PSU | 250 W | 450 W |
| Sorties | 1x DVI1x HDMI2x mini-DisplayPort | 1x DVI1x HDMI |
| Connecteurs de puissance | 1x 6-pin | 1x 6-pin |
| Board number | C582 | P1263 |
| Taille | — | 99 mm 3.9 inches |
| Taille | — | 34 mm 1.3 inches |
Caractéristiques graphiques
| DirectX | 12 (12_0) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.0 | 1.1 |
| Vulkan | 1.2 | — |
| Shader model | 6.3 | 5.1 |
| CUDA | — | 2.0 |