AMD Radeon HD 7730 vs NVIDIA GeForce GTX 295
Processeur graphique
| Nom du GPU | Cape Verde | GT200B |
|---|---|---|
| GPU variant | Cape Verde LE | G200-401-B3 |
| Architecture | GCN 1.0 | Tesla 2.0 |
| Fonderie | TSMC | TSMC |
| Taille du processus | 28 nm | 55 nm |
| Transistors | 1,500 million | 1,400 million |
| Taille des matrices | 123 mm² | 470 mm² |
Carte graphique
| Date de publication | May 1st, 2013 | Jan 8th, 2009 |
|---|---|---|
| Génération | Southern Islands | GeForce 200 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 59 USD | 500 USD |
| Bus interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
| Critiques | 11 in our database | 74 in our database |
| Prédécesseur | Northern Islands | GeForce 9 |
| Successeur | Sea Islands | GeForce 400 |
Vitesse clock
| GPU clock | 800 MHz | 576 MHz |
|---|---|---|
| Mémoire clock | 1125 MHz 4.5 Gbps effective | 999 MHz 1998 Mbps effective |
| Shader clock | — | 1242 MHz |
Mémoire
| Taille de la mémoire | 1024 MB | 896 MB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR3 |
| Bus mémoire | 128 bit | 448 bit |
| Bande passante | 72.00 GB/s | 111.9 GB/s |
Render Config
| Shading units | 384 | 240 |
|---|---|---|
| TMUs | 24 | 80 |
| ROPs | 8 | 28 |
| Compute units | 6 | — |
| Cache L1 | 16 KB (per CU) | — |
| Cache L2 | 256 KB | 224 KB |
| Comptage SM | — | 30 |
Performance théorique
| Taux de pixel | 6.400 GPixel/s | 16.13 GPixel/s |
|---|---|---|
| Taux de texture | 19.20 GTexel/s | 46.08 GTexel/s |
| FP32 (float) performance | 614.4 GFLOPS | 596.2 GFLOPS |
| FP64 (double) performance | 38.40 GFLOPS (1:16) | 74.52 GFLOPS (1:8) |
Board Design
| Taille Slot | Single-slot | Dual-slot |
|---|---|---|
| Longueur | 168 mm 6.6 inches | 267 mm 10.5 inches |
| TDP | 47 W | 289 W |
| Suggestions pour le PSU | 200 W | 600 W |
| Sorties | 1x DVI1x HDMI1x DisplayPort | 2x DVI1x HDMI |
| Connecteurs de puissance | None | 1x 6-pin + 1x 8-pin |
| Board number | C445 | P657 |
| Taille | — | 111 mm 4.4 inches |
| Taille | — | 38 mm 1.5 inches |
Caractéristiques graphiques
| DirectX | 12 (11_1) | 11.1 (10_0) |
|---|---|---|
| OpenGL | 4.6 | 3.3 |
| OpenCL | 1.2 | 1.1 |
| Vulkan | 1.2 | — |
| Shader model | 5.1 | 4.0 |
| CUDA | — | 1.3 |