AMD Radeon HD 6850 vs NVIDIA GeForce GTX 460 X2
Processeur graphique
| Nom du GPU | Barts | GF104 |
|---|---|---|
| GPU variant | Barts PRO (215-0798006) | GF104-300-KB-A1 |
| Architecture | TeraScale 2 | Fermi |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 40 nm |
| Transistors | 1,700 million | 1,950 million |
| Taille des matrices | 255 mm² | 332 mm² |
Carte graphique
| Date de publication | Oct 21st, 2010 | Mar 11th, 2011 |
|---|---|---|
| Génération | Northern Islands | GeForce 400 |
| Production | End-of-life | End-of-life |
| Prix de lancement | 179 USD | — |
| Bus interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
| Critiques | 105 in our database | 154 in our database |
| Prédécesseur | Evergreen | GeForce 200 |
| Successeur | Southern Islands | GeForce 500 |
Vitesse clock
| GPU clock | 775 MHz | 701 MHz |
|---|---|---|
| Mémoire clock | 1000 MHz 4 Gbps effective | 900 MHz 3.6 Gbps effective |
| Shader clock | — | 1401 MHz |
Mémoire
| Taille de la mémoire | 1024 MB | 1024 MB |
|---|---|---|
| Type de mémoire | GDDR5 | GDDR5 |
| Bus mémoire | 256 bit | 256 bit |
| Bande passante | 128.0 GB/s | 115.2 GB/s |
Render Config
| Shading units | 960 | 336 |
|---|---|---|
| TMUs | 48 | 56 |
| ROPs | 32 | 32 |
| Compute units | 12 | — |
| Cache L1 | 8 KB (per CU) | 64 KB (per SM) |
| Cache L2 | 512 KB | 512 KB |
| Comptage SM | — | 7 |
Performance théorique
| Taux de pixel | 24.80 GPixel/s | 9.814 GPixel/s |
|---|---|---|
| Taux de texture | 37.20 GTexel/s | 39.26 GTexel/s |
| FP32 (float) performance | 1,488 GFLOPS | 941.5 GFLOPS |
| FP64 (double) performance | — | 78.46 GFLOPS (1:12) |
Board Design
| Taille Slot | Dual-slot | Dual-slot |
|---|---|---|
| Longueur | 198 mm 7.8 inches | 292 mm 11.5 inches |
| TDP | 127 W | 160 W |
| Suggestions pour le PSU | 300 W | 450 W |
| Sorties | 2x DVI1x HDMI2x mini-DisplayPort | 3x DVI1x mini-HDMI |
| Connecteurs de puissance | 1x 6-pin | 2x 8-pin |
| Board number | C223 | P1041 |
Caractéristiques graphiques
| DirectX | 11.2 (11_0) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.4 | 4.6 |
| OpenCL | 1.2 | 1.1 |
| Vulkan | — | — |
| Shader model | 5.0 | 5.1 |
| CUDA | — | 2.1 |