AMD Radeon HD 6770 vs NVIDIA Quadro NVS 280 PCIe
Processeur graphique
| Nom du GPU | Juniper | NV37 |
|---|---|---|
| GPU variant | Juniper XT (215-0754013) | NV37 GL |
| Architecture | TeraScale 2 | Rankine |
| Fonderie | TSMC | TSMC |
| Taille du processus | 40 nm | 150 nm |
| Transistors | 1,040 million | 45 million |
| Taille des matrices | 166 mm² | 91 mm² |
Carte graphique
| Date de publication | Jan 21st, 2011 | May 25th, 2004 |
|---|---|---|
| Génération | Northern Islands | Quadro NVS |
| Production | End-of-life | End-of-life |
| Prix de lancement | 129 USD | — |
| Bus interface | PCIe 2.0 x16 | PCIe 1.0 x16 |
| Critiques | 35 in our database | 26 in our database |
| Prédécesseur | Evergreen | — |
| Successeur | Southern Islands | — |
Vitesse clock
| GPU clock | 850 MHz | 275 MHz |
|---|---|---|
| Mémoire clock | 1200 MHz 4.8 Gbps effective | 250 MHz 500 Mbps effective |
Mémoire
| Taille de la mémoire | 1024 MB | 64 MB |
|---|---|---|
| Type de mémoire | GDDR5 | DDR |
| Bus mémoire | 128 bit | 128 bit |
| Bande passante | 76.80 GB/s | 8.000 GB/s |
Render Config
| Shading units | 800 | — |
|---|---|---|
| TMUs | 40 | 4 |
| ROPs | 16 | 4 |
| Compute units | 10 | — |
| Cache L1 | 8 KB (per CU) | — |
| Cache L2 | 256 KB | — |
| Pixel shaders | — | 4 |
| Vertex shaders | — | 2 |
Performance théorique
| Taux de pixel | 13.60 GPixel/s | 1.100 GPixel/s |
|---|---|---|
| Taux de texture | 34.00 GTexel/s | 1.100 GTexel/s |
| FP32 (float) performance | 1,360 GFLOPS | — |
| Vertex rate | — | 137.5 MVertices/s |
Board Design
| Taille Slot | Dual-slot | Single-slot |
|---|---|---|
| Longueur | 198 mm 7.8 inches | 168 mm 6.6 inches |
| TDP | 108 W | 13 W |
| Suggestions pour le PSU | 300 W | 200 W |
| Sorties | 2x DVI1x HDMI2x mini-DisplayPort | 1x DMS-59 |
| Connecteurs de puissance | 1x 6-pin | None |
| Board number | C010 | — |
Caractéristiques graphiques
| DirectX | 11.2 (11_0) | 9.0a |
|---|---|---|
| OpenGL | 4.4 | 1.5 (2.1) |
| OpenCL | 1.2 | — |
| Vulkan | — | — |
| Shader model | 5.0 | — |
| Pixel shader | — | 2.0a |
| Vertex shader | — | 2.0a |