NVIDIA GeForce GTX 1650 Mobile Refresh vs NVIDIA Quadro M5500 Mobile

Table of Contents

Graphics Processor

GPU model TU117B GM204
Architecture Turing Maxwell 2.0
Foundry TSMC TSMC
Manufacturing process 12 nm 28 nm
Number of transistors 4,700 million 5,200 million
Die size 200 mm² 398 mm²

Mobile graphics

Release date Apr 15th, 2020 Apr 8th, 2016
Generation GeForce 16 Mobile Quadro Mobile (Mx000M)
Production Active End-of-life
Interface PCIe 3.0 x16 MXM-B (3.0)
Reviews 44 in our database

Clocks

Base clock 1380 MHz 1140 MHz
Boost clock 1515 MHz 1165 MHz
Memory clock 1500 MHz 12000 MHz effective 1753 MHz 7 Gbps effective

Memory Configuration

Memory size 4 GB 8 GB
Memory type GDDR6 GDDR5
Memory bus width 128 bit 256 bit
Bandwidth 192.0 GB/s 224.4 GB/s

Render Configuration

Shading units 1024 2048
TMUs 64 128
ROPs 32 64
SM count 16
Cache L1 64 KB (per SM) 48 KB (per SMM)
Cache L2 1024 KB 2 MB
SMM count 16

Performance

Pixel rate 48.48 GPixel/s 74.56 GPixel/s
Texture rate 96.96 GTexel/s 149.1 GTexel/s
FP16 (half) performance 6.205 TFLOPS (2:1)
FP32 (float) performance 3.103 TFLOPS 4.772 TFLOPS
FP64 (double) performance 96.96 GFLOPS (1:32) 149.1 GFLOPS (1:32)

Dimensions & Outputs

TDP 50 W 150 W
Outputs No outputs No outputs
Power connectors None None
Slot width MXM Module

API Support & Features

DirectX 12 (12_1) 12 (12_1)
OpenGL 4.6 4.6
OpenCL 1.2 3.0
Vulkan 1.2.140 1.1
CUDA 7.5 5.2
Shader model 6.5 6.4

Other Features

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